USA 04/19 – Six Flags America

Day 13

Six Flags America

I knew nothing at all about Six Flags America, except for Heartline telling me no one likes it and most actively avoid it. After experiencing the park however, I’ve got to believe this negativity comes from the park’s less than amazing ride line up. Because the park itself is fine, it’s not a scrapyard like Great Adventure and also the staff were fine, we didn’t have any unpleasantness like New England.

Thankfully the park was almost deserted when we visited, meaning we didn’t have to wait at all to experience the lacking hardware.

Great Chase

The day started with the final Zamperla kiddy coaster of the trip, this time being operated by a very friendly man.

Ragin’ Cajun

A Reverchon spinner at a Six Flags park was a surprise I must admit, but it gave a decent spin and honestly can you really be mad when it’s got such a fantastic name?

Joker’s Jinx

Premier LIM Coaster, exactly the same as Flight of Fear, but this time outside. While still quite enjoyable outside, it was much better enclosed and with special effects. Joker’s Jinx also didn’t ride quite as well as Flight of Fear did, it wasn’t rough but was noticeably jerkier.

No Title

No Description

Superman – Ride of Steel

I could understand why’d you’d rank New England’s Superman so highly, if you only had this to compare it to, because honestly what were they thinking?

Forceless hills broken up by straight lines and giant helices, that’s what the people want on their hyper coasters! And I said New England’s version had too many dead spots…

It’s almost mean to say anything else though, because the coaster did do an amazing job of making me and Heartline laugh.

No Title

No Description

No Title

No Description

Knowing we were about to experience wood and an SLC, I decided to buy a Coke from the Superman shop, only for things to get interesting…

I walked to the till, a friendly man scans my Coke, I’m hyped and ready to hear “five eighty two” but instead get “it’s not scanning man, I’ll have to enter it manually.” No big deal I think, he’ll just type five eighty two into the till and it’ll make us laugh, oh no. He gets out a massive folder with all the prices anything has ever been and begins flicking through. “It’s not in here man, I’ll have to call my manager”, I don’t need it this badly… A few minutes later his manager shows up and thankfully knows that of course it’s five eighty two but before I can make my purchase he needed to refund a half eaten lollipop to a child… Did it have to be that difficult? Also serious question, was I the first person to buy a Coke in 2019 in the Superman shop at Six Flags America or is this the procedure everytime someone buys one?

Next up we went to ride Roar, but it wasn’t to be. As we stood waiting at the air gates, a massive gust of wind knocked the operators drink all over the console…

Mind Eraser

So we decided to go have our minds erased on the SLC.

No Title

No Description

Roar

Drink cleaned up, it was time to experience Roar.

A clone of this layout has been turned into Joker by the RMC boys, so I made Heartline spend the entire ride explaining what they had done and where. Roar was easily the weakest GCI of the trip and maybe the weakest I’ve ever ridden. Seriously there wasn’t one redeeming feature to this coaster.

No Title

No Description

Batwing

After enjoying parts of Nighthawk and knowing what to expect this time around I was quite excited to try Batwing. I was right to be because it was an improvement on what came before and I found myself quite enjoying it. It’s certainly nothing to rush back for but I’m glad both the Flying Dutchmans were far better than I expected them to be.

No Title

No Description

With Firebird still being reborn, the only coaster left to ride was Wild One. It had still yet to open today and since park opening a physically scared ride host had been standing at the entrance, getting extremely nervous anytime anyone walked up to him to ask him what was occurring.

With nothing left to do we took a seat infront of the entrance, in hope we’d scare him into opening the ride.

After a while we saw a commotion in the Wild One ride area and soon found out the reason the coaster was closed. The park had attached a massive Snickers advertisement to the structure of the coaster and in strong winds last night it had been damaged.

Still with nothing to do we stood and watched engineering scale the coaster and cut the banner down. After this they sent round a few test trains, so we walked back to the entrance.

For a while nothing happened, but then the scared host was sent on his lunch break. Before leaving he shouted back up at the station “someone needs to be here!” Almost as if this was a comedy sketch, 30 seconds after he left, 50 people appeared and powered into the queue. Me and Heartline were in stitches but thought what the hell, let’s see how this plays out and followed them.

The staff in the station were in disbelief but couldn’t be bothered to deal with asking the rabble to leave, so just let us on the coaster. I promise you no part of this story has been played for laughs, it seriously went down exactly like this and it was amazing.

Wild One

For our patience we were presented with the best ride in the park, an old school woodie with purpose and character.

No Title

No Description

Park complete and us content, we left for the airport and brought my favourite trip to date to an end. I seriously cannot wait to get back out to America with Heartline, where hopefully we’ll be able to pull off another trip as good this one.

Thank you so much for reading.


USA 04/19 – Carowinds + Kings Dominion Again

Day 12

The aim of today was a massive drive North East, back to Virginia, in preparation for our flight home tomorrow and 1 last Six Flags. This drive would be almost 9 hours long in total, so we wanted to break it up by revisiting one of the previous parks. The options were either Carowinds (booooo) or Kings Dominion (yaaaay) but then Heartline had an idea. “How many people do you think have done both parks in 1 day? And ridden the 2 gigas?” Coming to the conclusion that almost no one would have done that and liking a challenge, it was set, Carowinds and Kings D in 1 day, let’s go.

It was sad setting off today, knowing this was our last full day, we were both determined to make the most of it.

Heartline convinced me that the Cinnabons that made me feel ill at Carowinds last time were the park’s fault and that I’d like the proper Taco Bell version. So on route to the first park we wheel spun our way into the Taco Bell car park, stocked up and then wheel spun back on route. They sure did taste nicer, the outcome will be the same though…

Carowinds

We arrived at the home of the Carolinas at opening, for more concrete and riiiiiides…

When knowing what to expect and that the park and it’s rides are nothing mind blowing, my enjoyment of the park was a lot higher this time around. It also helped that an amazing country song about Carolina played just as the rope dropped. “And she feels like Carolina, looks like California……” It properly set us off and reminded me of Dollywood, Carowinds, more of this please. Also what does Carolina feel like? Is it concrete and rides? I think it is.

First up we had a couple more strikes with the Copperhead, it felt slightly punchier today.

No Title

No Description

No Title

No Description

Then we felt the violence of the F-14 again on Afterburn, despite only just opening, it was properly intense, I love it.

No Title

No Description

Kiddy Hawk

We even managed to knock a coaster off that we missed last time! We weren’t the only ones either because a large man powered over to his wife after riding and loudly proclaimed “bonus cred!” Why couldn’t you be like this last time Carowinds!

No Title

No Description

Finally we ended our quick visit with a couple of laps on Fury. When content that it’s going to be mediocre, I found myself enjoying it a lot more than last time.

No Title

No Description

No Title

No Description

Then we were back on the road for the four and a half hour drive to Kings Dominion. It was at this exact time that Six Flags New England decided to send me an email asking me to take a survey about our visit, gladly! We spent the next hour, at least, dropping the phrase “clear the area” into every answer, it helped us pass the time if nothing else.

Kings Dominion

My bowels decided to implode the very second we entered the Kings D car park. Cinnabon, ruin me once, shame on you, ruin me twice, shame on me…

To complete the 2 gigas in 1 day challenge, we started things off with 2 laps on i305. It wasn’t riding anywhere near as insane as it did to start the trip but that may be because we’d ridden a lot between then and now.

No Title

No Description

No Title

No Description

Next we gave Dominator another try, it was even worse than we remembered…

There are no pictures this time, just picture a boring and rattly B&M Floorless, you’ve seen enough if you’ve read my report to this point.

Following that we got to ride the other side of Racer 75, meaning we got 2 extra credits we weren’t expecting today.

The plan from here was to ride Twisted Timbers until it killed us or it closed. Sadly thanks to Cinnabons it would be death itself that would stop me. I separated from Heartline and bounced between TT, the toilet and being in serious pain on a park bench. I think I racked up 5 or 6 laps before midcourse on the next my body made it crystal clear, if you ride again, you will be killed. Heartline kept going for a while longer than me, before stopping because some drugs addicts were hassling him. I can’t be sure that previous statement wasn’t created by my failing body though.

Twisted Timbers was riding exactly as we remembered it, which in this case means, far too insane to ride while on death’s door.

No Title

No Description

Thanks for reading, click here for the final day of my report, where we visit Six Flags America.


USA 04/19 – Six Flags Over Georgia

Day 11

Six Flags Over Georgia

The third Six Flags park of the trip and the first since Dollywood, there’s no point even saying hopes were low at this stage, but believe it or not, I liked Over Georgia and as of writing I’d happily call it my favourite Six Flags park. Don’t get me wrong though, it’s nothing special, it’s just the best Six Flags were able to offer on this trip.

On arrival, you aren’t faced with rust and decay like Great Adventure, or concrete and rides like Carowinds, rather you are presented with a grand looking entrance area, greenery and a chance to drive under a B&M hyper coaster.

What would be the concern today however was the crowds. The car park was mostly full and the entrance plaza was heaving when we arrived.

Goliath

First up was the aforementioned B&M Hyper, Goliath. For reasons unknown I’d been aware of this coaster for a long time, I’m assuming it was on a TV show I watched when I was younger.

I must admit I quite enjoyed Goliath and I’d rank it one of the better B&M Hypers of the trip. It’s nothing special but against the other Hypers it had more character and a bit of purpose. Strangely the coaster was crunching at the bottom of several of the hills, that isn’t right, but it amused me, so point to Goliath.

No Title

No Description

No Title

No Description

Next we walked through a sea of people to discover that Mindbender had a 90 minute queue. After walking onto some of the greatest coasters in the World on this trip, the idea of queuing those sort of times for lesser attractions seemed insulting. Not to mention, there’s no way we’d be able to complete the park or get personal with Twisted Cyclone if we were forced to queue that long.

Time to try out Six Flags’ skip the line system, Flash Pass. It was priced far lower than I was expecting from Six Flags and I was excited to find out it was a touch screen watch affair. I got the honour of being the wearer and operator of the device, while Heartline handled logistics.

Thanks to some glitch with the system, or just Six Flags being too lazy to keep it updated, we managed to get almost instant access to the first few coasters we Flash Passed, breezing past 90 minute queues feeling smug and a little guilty.

Mindbender

I’d never heard of this Schwarzkopf creation before, but Heartline told me it always ranks strangely high in World’s best coaster lists. I’ve no idea why though, it certainly looks nice, but it’s just your typical old school Schwarzkopf looper, nothing to get too excited about.

No Title

No Description

Batman The Ride

Second Batman of the trip. It rode slightly better than Great Adventure and didn’t have vomit on the brake run. It rode many miles behind how la Fuga rides.

la Fuga > Batman Over Georgia > Batman’s Great Aventure > Diavlo

No Title

No Description

Dare Devil Dive

The perfect mixture of guilt and comedy was presented to us in the Flash Pass queue for Dare Devil Dive. The main queue was stupidly long, operations were awful and a steady of flow of the Flash Pass elite were stealing 2 of the 6 seats of every car. There was a tension you could feel in the air, that possibly turned into a riot when the coaster broke down after we got off.

I enjoyed triple D for sure but really can’t remember much at all of the coaster itself other than thinking why don’t they use lapbars on more Eurofighters.

No Title

No Description

No Title

No Description

After almost causing a riot, the Flash Pass decided to now show the actual queue times, meaning we’d have to wait 90 minutes for a go on Twisted Cyclone. So we booked that now and went off to dust off some more of the park’s coasters.

Joker Funhouse Coaster

This Chance family coaster had a rather questionable choice of layout but was a nice change from the usual copy paste family coasters Six Flags have.

Dahlonega Mine Train

Not a good coaster at all but thanks to Heartline it was comedy gold. From shouting he refuses to say the name of the coaster, to the digust on his face at the rabble in the station and finally the anger in voice while mocking the terrible layout. Bad coaster made hilarious.

No Title

No Description

It was now I decided I needed a bottle of Coke to up my sugars before the really good stuff happened. I went into the Goliath shop, picked up a bottle, walked to the till, then the woman says “that’ll be five eighty two”… Before I had time to process this shocking information, a large content man who was walking behind me placed his hand on my shoulder, shouted in disbelief “FIVE EIGHTY TWO! F**K!” before he punched the counter, smiled and walked off. The fear on the woman’s face pushed me over the edge and I properly lost it. Five eighty two well spent!

Twisted Cyclone

The final RMC of the trip, after 3 absolute weapons. The shortest RMC ever built, almost 1000 feet of track less than Twisted Timbers and Wicked Cyclone. Will the RMC streak be ended today in Georgia?

Not a chance!

Twisted Cyclone, while noticeably on the short side, is still an amazing coaster, full of strong airtime moments and crazy inversions, the RMC standard.

What Twisted Cyclone taught me also was that, despite what I used to think, all RMC creations are very different with characters of their own. This was obvious from the very start, when TC hits you with a wacky prelift section.

Then from the top of the lift, things go down a very Wicked Cyclone route, with violent ejection on the drop, followed by the perfect blend of crazy acrobatics and violent ejector. It’s just a shame things have to end so quickly.

While Twisted Cyclone was the weakest RMC of the trip, it’s still insanely good fun and still sits proudly in my top 15.

The operator made a very good point that I think a lot of people these days need to take notice of. “To those of you who came here today, not wanting to make noise and have a good time, what’s the point in comin’?”

No Title

No Description

No Title

No Description

No Title

No Description

Blue Hawk

Next up we Flash Passed Blue Hawk because the standard queue looked awful and they were only running 1 train…

I told Heartline and managed to convice myself that this was another Flying Dutchman. It wasn’t, it was a Vekoma looper, I’m not sure if that’s an improvement or not though…

It wasn’t too bad but it was far from an enjoyable experience.

No Title

No Description

Great American Scream Machine

Old School woodie that rode so badly it was funny, but probably only to me. I was laughing in disbelief while Heartline was being murdered. They already have an RMC here, so the future doesn’t seem too bright for GASM, oh well, never mind.

No Title

No Description

With that discomfort over, we had completed the park, coaster wise at least. Georgia Scorcher was down for a repaint, my body thanks the people behind that decision. Superman was down for reasons, though it did test to no avail.

Throughout the whole trip we kept seeing these large bee looking flying things but they never once seemed even the slightess bit of a threat, that was until today. While waiting in a stupidly long line for a pretzel, one came in at violent pace, stinger out, right into my thumb. The worst part was, it then decided to hover in my face, stinger still out, as if it wanted more. Ok, let’s run. My thumb ended up swelling up quite badly, next time I’m swinging first.

Monster Mansion

Next we rode Monster Mansion, the park’s awesome water based dark ride, it has an incredible history that I strongly recommend you to look up.

It was fantastic, full of awesome animatronics, twists and surprises.

No Title

No Description

After visiting the Mansion and finishing up our third lap on Twisted Cyclone, we needed to make a decision on what to do next. The queue on TC still had not dropped below 90 minutes and because our Flash Pass required us to virtually wait that time, booking it and then finding something worthwhile to do was becoming a bit of a hassle. We ultimately decided 3 was enough and we were happy to end our day here.

Flash Pass returned and we made our way out of the park and onto the road that runs alongside Twisted Cyclone to get pictures. It turns out this was an unmarked service road and in no time at all a security guard pulled up in his car. He wasn’t angry but was curious why we were so interested in taking photos of the ride. It was quite funny really, even funnier because we just kept snapping away while talking, clearly we weren’t doing anything that dangerous.

I had a feeling when the security guard arrived that this was going to turn into a New England experience and ruin the day at the last second but thankfully all was well and I ending leaving Over Georgia with a positive experience.

Thanks for reading, click here for day 12, where we attempt something unheard of.


USA 04/19 – Carowinds

Day 10

Carowinds

I feel my opinions of Carowinds, as a park, were unfortunately lower than they could have been had we done this park much earlier in the trip. But after 2 full days of Dollywood, with glorious sunshine, respectful guests and staff, beautiful surroundings and the feeling of this probably can’t ever be topped, visiting just another Cedar Fair park with concrete and rides was always going to be a let down. While I stand by what I’m about to say, I acknowledge things may have be quite different if our park lineup was.

We were back to rainy weather today, which concerned us after our Kings Dominion and Six Flags New England experiences. There were 13 coasters that needed ticking off today and despite the rain the car park looked busy, so if they do massively cut hours we may have issues.

No Title

No Description

Copperhead Strike

First blood was in the form of Copperhead Strike, the park’s brand new Mack multi-launch coaster. Me and Heartline are both massive fans of these as I’m sure you know but we walked away from Copperhead with differing opinions.

Don’t get it twisted though, I think Copperhead Strike is a very good coaster, that would be a strong addition to almost any park. I also think it offers a very fun ride experience, one that’s perfect for the whole family. I don’t however feel that it’s a fantastic example of what the Mack multi-launch hardware is capable of. I also don’t believe it is strong enough to be the park’s killer attraction, which it needed to be for me because Fury 325 was never going to be.

The easiest way to get my points across is to bring back the i305 rating system, of course being more kind because I actually do really like Copperhead.

Things I love about Copperhead Strike

The theming, much like Twisted Timbers, Cedar Fair have done a great job of theming the coaster. The area looks great and the first launch shed is great fun. Also the train design is awesome.

The stupidly slow roll out the station is ridiculous and is just what I expected from the boys at Mack.

The hangtime in the first loop is possibly even more silly, it’s genius.

The couple moments of pretty good airtime.

Things that make me sad because I wanted to love Copperhead Strike

Not enough airtime moments for my liking, yes I’m an addict, I won’t apologise. Also the moments we get don’t hit as hard as other Mack multis.

There’s a lack of pace throughout. Icon, despite being not much faster manages to have moments where you really feel the speed.

There’s quite a lot of moments on the coaster that feel clunky and unnatural, not rough at all, just off putting.

This point is strange but I’ll put it anyway because it’s something I love on multi-launches. Helix and Icon take you on a journey through their parks, Copperhead being a compact layout doesn’t.

In summary, Copperhead isn’t what I wanted or expected it be but it’s still very good.

No Title

No Description

No Title

No Description

No Title

No Description

Flying Cobras

Did the Boomerang next, forgot to take a picture, that’s what I think about that.

Vortex

My 2nd ever B&M stand up and this was even freaking worse. Balls crushed before we even started, then head smashed to pieces while balls were repeatedly re-injured. Awful, awful, awful, a fire would be too kind to this thing.

No Title

No Description

Carolina Goldrusher

Carowinds’ Arrow Mine Train, queue and ride was full of obnoxious teens being unpleasant, the coaster wasn’t great, this just made it worse.

No Title

No Description

Fury 325

I should have just trusted my original thoughts on how Fury was going to ride but a few weeks before the trip I watched a documentary about it and got my hopes up that it was going to be something really special, which it isn’t.

The best way to describe Fury in my opinion, is that it’s a much larger B&M Hyper. If you love their Hypers then Fury is unmissable but if like me you aren’t too fussed about them, then Fury is going to disappoint you if you read into the hype. Seriously it’s as simple as that, I really wish it wasn’t though.

Steel Dragon and i305 while far from outstanding coasters, at least have a real sense of character about them, Fury just felt sterile and B&M at their laziest.

I won’t deny it does look amazing though and I love the way it interacts with the park entrance.

No Title

No Description

No Title

No Description

No Title

No Description

Nighthawk

The first of 2 Vekoma Flying Dutchman coasters on the trip. I’d been both interested and nervous to try one from the moment I learnt of their existance.

It was pretty easy to see why, from a technical point of view, the B&M design won out once we reached the station. Even with a decent sized ride team the loading process was very slow and complicated. The restraint set up was a bit of a mess and the time it took the seats to jerk their way to lying was comical.

When it was our time to lay down though, comedy went out the window. You feel pretty helpless laying on your back, even more so when you’re climbing up the lift not knowing when you’ll reach the top.

Once things get going though Nighthawk isn’t too bad. There’s several moments that are actually quite enjoyable and several moments that aren’t at all. Not as bad as I was expecting but I’ve got no intentions of riding it again.

No Title

No Description

Intimidator

Fury rides like an oversized B&M Hyper and the park’s actual Hyper is the least interesting I’ve ever experienced.

No Title

No Description

Afterburn

The suprise hit of the park was Afterburn, an old school B&M invert that kicks serious freaking ass. Forceful, intense and a unique layout, we have finally found a properly good US invert lads.

No Title

No Description

No Title

No Description

No Title

No Description

Woodstock Express

Next up was the park’s tiny woodie, very similar to the one at Kings Dominion, but not as good.

Hurler

On route to Hurler the rain came down stupidly hard, soaking us to the bone in a matter of minutes, despite wearing a rain jacket…

It was cool seeing the layout that became Twisted Timbers before it became twisted but other than that I’ve no idea if the coaster was any good or not because we spent the whole ride in defense mode unable to see a thing through the rain.

No Title

No Description

Knowing operations couldn’t continue in this weather, we ran to Carolina Cyclone and even managed to sit down in the train before operations ceased. Almost…

With the stupidly heavy rain only getting heavier, we decided to get some food and wait things out in the car. Heartline said Cinnabon was good, so we headed to it as it was on the way to the park exit. We entered a sweaty shop full of several hundred wet teens and waited over an hour for the rude staff to serve us… Are we sure we can’t go back to Dollywood?

We sat in the car for a while drying off and ate our poor excuse for lunch. Some credit needs to go to Carowinds though, as while we were waiting Fury began to test again.

Back in we go, but not before having to queue ages for security again…

Carolina Cyclone

Revenge.

No Title

No Description

Ricochet

What a violent name for an off the shelf Wild Mouse.

No Title

No Description

With that we were done, the Vekoma SFC didn’t open today but we knew we’d be back so weren’t stressing too much.

We spent the rest of the day with Fury, Copperhead and Afterburn.

Carowinds as a park did very little for me and sadly their coaster line up didn’t live up to my expectations. The park is lacking a stand out coaster in my eyes and with Hurler just sitting there unloved, an RMC would more than put this park back on my watch list, please?

Thanks for reading, click here to read the next part of my report, Six Flags Over Georgia.


USA 04/19 – Dollywood + Pigeon Forge

Day 7

Today we drove from Massachusetts to Tennessee, a drive time of nearly 12 hours, despite what you’d imagine though we had a great time. 2 best friends chatting about anything and everything, eating the many snacks that littered the car and blasting K-pop, that’s a pretty good time to me.

This 12 hour drive also forever hardened us, what’s a 6 hour drive to a park when you’ve driven 12 to Dollywood?

Upon arriving in Pigeon Forge I was instantly buzzing, I know some find these so called tourist traps tacky but to me Pigeon Forge was alive and bursting with energy. Though we only scratched the surface of what the place offered it felt amazing knowing that there was always something happening and something to do.

To increase my excitement, when I turned on the TV in the hotel it started on a channel about all the things to do in Pigeon Forge and I was presented with a friendly Southern man unironically telling me not to feed the bears for everyone’s safety.

Day 8

Dollywood

Pre Lightning Rod, Dollywood looked to be a beautiful park to visit, in a beautiful setting, with a solid coaster line up. The kind of place you know you need to visit one day and know you’ll realy enjoy it. Then they added the Rod and everything changed. The park and that coaster became unmissable.

It was dark we when arrived in Pigeon Forge last night, so just imagine our reaction on the 10 minute drive from our hotel to the park. Pigeon Forge and the Smoky Mountains are stunning and the perfect setting for a park.

We pulled into the car park still in awe of our surroundings and soon found ourselves on the tram to the park entrance. The tram itself was such a nice experience and I couldn’t think of a better introduction to Dollywood. I’d never felt more welcomed to a park than how the staff running that tram made me feel. We haven’t even entered yet and I already love Dollywood.

Lightning Rod

I struggle to think of a recent coaster that’s hit the scene with as much impact as Lightning Rod.

When announced it set the scene on fire, once opened it instantly became a legend and even bested the immense hype during it’s contruction to become the favourite coaster of many. Then the rod had it’s imfamous period of unrealibility but this only helped to build a character for the brand new coaster.

I was desperate to ride Lightning Rod from the moment I knew of it’s existance, long before I knew how awesome RMCs were. Did it live up to my very high expections then?

Not quite but I’m not at all disappointed.

The Rod’s launch lift is unlike anything else in the World, it’s ridiculous but fantastic. Dolly’s humps don’t deliver airtime as strong as I was expecting but they are still very enjoyable. Lightning Rod’s main drop ejects you and pins you to the restraint the whole way down, stealing Wildfire’s best feature. Then you hit the pot hole at the bottom of the drop, more character on show from the Rod.

From here until the quad down things are really good fun but in my opinion nothing mindblowing. If you’ve ridden other decent RMC creations then the middle section of LR probably isn’t going to blow you away.

Then the quad down happens and Christ do things turn intense suddenly. From the moment you hit the first part of the quad down, until the turn into the brakes things get serious. The ejector air starts vicious but keeps getting stronger until the speed hill under the brake run tries to break your legs it ejects you so hard.

Finally you hit the brakes at what feels like 50 mph, just after things have gotten insanely good. The Rod is a short ride as it is, so it’s a bit of a tease that things end this way. Would keeping the coaster going have led to it’s ending being weaker though? It’s possible.

After 20 laps over 2 days I ended up ranking Lightning Rod just below Wicked Cyclone and that’s far from a bad place to be.

Praise must and will be given to awesome ride team that were in charge of the Rod during our 2 days at the park. They were extremely friendly and sounded genuinely interested during our conversations with them. Wonderful bunch of people making a fantastic coaster just that little bit more special.

No Title

No Description

No Title

No Description

No Title

No Description

That’s enough Rod for now, let’s see what else this beautiful park has to offer.

The park’s rapids and log flume were next, both were really good fun and both were amazingly themed and landscaped.

No Title

No Description

It’s now I need to mention that just walking around Dollywood is a pleasant experience. The sights and smells at almost every turn really help take you to a place and time I’ve never been before but wish I never had to leave. On route to Blazing Fury I remember stopping mid sentence and shouting “oh my God, they have eagles”, before running off to get a closer look.

Blazing Fury

Blazing Fury, the park’s legendary dark ride/coaster hybrid was great fun. The dark ride sections were charming and the surprise drop had more ejector than Superman.

No Title

No Description

Tennessee Tornado

This coaster was a lot better than I was expecting it to be, it was smooth, it had a fun layout but it’s still just an Arrow Looper though. More enjoyable than the actual coaster was a man behind us making really loud comments throughout the entire layout. With my favourite being, “here comes the WORST PART”, just as we started to descend the drop.

No Title

No Description

Wild Eagle

Wild Eagle was my first B&M Wing coaster that understood how to properly use the hardware. Soaring through beautiful scenary and elegant drawn out inversions with the Eagle just felt right and made for a fantastic experience.

The operator of the Eagle needs a mention too, I can’t think of another time the operator of a coaster has started a meaningful conversion with us.

No Title

No Description

No Title

No Description

No Title

No Description

FireChaser Express

Next up was FireChaser Express, Dollywood’s Gerstlauer family coaster and my God was it awesome.

Don’t you dare look at this coaster’s stats and judge it poorly because I’m telling you now it’s much more enjoyable than coasters double it’s height and speed. This little beast has everything, launches, airtime, a backwards section, amazing theming (including real fire) and a stunning location.

We rode this thing countless times over our 2 days in the park and it never stopped impressing me.

No Title

No Description

No Title

No Description

No Title

No Description

On route to Mystery Mine we discovered some empty rocking chairs overlooking a beautiful fountain. More so out of curiosity than anything else we decided to take a seat. This few minutes of bliss allowed us to fully comprehend just how lovely Dollywood is in so many ways.

While we rocked and an employee with a banjo played a tune to the couple sitting near us, me and Heartline both had the same thought, Dollywood might be our new favourite park.

No Title

No Description

Mystery Mine

I’d been interested in checking out Mystery Mine for a long time and this heavily themed Gerstlauer Eurofighter didn’t disappoint.

While it’s fair to say the coaster rides strange and jerky in places thanks to being an early example of the Eurofighter, I found these flaws quite endearing and amusing. That said it’s the extremely high levels of theming that really make Mystery Mine a must ride. Oh, and the soundtrack.

No Title

No Description

No Title

No Description

Next up was the park’s Funtime drop tower, these guys make some of the best tower rides out there and this one, named Drop Line, was equally awesome.

Whistle Punk Chaser

Ticked off the park’s kiddy cred next, there was no strange looks or comments by the operator though, he was far too friendly and content for any of that crap. I forgot to take a picture but believe me when I say this tiny coaster looked fantastic, possibly the best themed kiddy coaster I’ve ever seen.

Thunderhead

Would all the powers of Dollywood make this GCI creation a suprise hit?

Not quite, it’s still quite a fun coaster though, if a little forgettable. I’d have happily kept riding it if wasn’t for the fact it was quite rough and started to give me a headache.

No Title

No Description

No Title

No Description

Next we went to try Dollywood’s famous cinnamon bread. I’d read everyone online raving about it but I always thought nah, it can’t be that good, oh it was.

Special mention to the staff in the shop, who despite working flat out to meet demand were incredibly friendly.

We spent the next 20 minutes in rocking chairs, tearing into our cinnamon bread, getting dangerously sticky hands and watching the Rod in the distance, if that doesn’t sound appealing to you then we can’t be friends.

After letting the bread settle and washing our hands, we stumbled onto Barnstormer, the park’s Screamin’ Swing. These rides are always great fun and Dollywood’s example, to no surprise, was heavily themed.

No Title

No Description

With that we’d done everything we wanted, including many re-rides, so we opted to spend the rest of the day with the Rod, absolutely content that we’d be back again tomorrow to do it all again.

Day 9

Not wanting to spoil it and have too much of a beautiful thing, we decided to start today by checking out a few +1s located in Pigeon Forge.

First up was the Smoky Mountain Alpine Coaster, my first ever alpine coaster, I loved it.

The never ending lift past beautiful scenary made me feel quite emotional actually. This didn’t last long though and I was soon flying back down the mountain at full speed. It was pretty intense actually, mostly because you’re fully aware you’re sitting on a small plastic tray hurtling down a mountain.

Next we went to Island in Pigeon Forge to tick off their SBF spinner, was too easy, next.

Following that we headed to NASCAR SpeedPark to try to ride their Zierer Force but it wasn’t to be. We walked in and up to the desk, “is the coaster open today?”, the women gave a slight look of disgust before replying with, “no”.

Finally we stopped off at Rocky Top Mountain Coaster, another alpine coaster, this time right outside of Dollywood.

Whereas Smoky Mountain was 1 massive lift and 1 long descent, Rocky Top was several lifts and much smaller decents, this made for a slightly weird experience but it was different enough from Smoky to avoid repetition and still good fun.

The views were equally as stunning as before but my favourite moment was when I was climbing one of the lifts and an announcement played saying the bears were coming. Is this a genuine warning I need to take notice of or a joke? I seriously don’t know and I need to get off this slow ass lift and lay down some power just in case.

Dollywood Again

I’ll take you on a mostly photo only tour of how we experienced our second day at this wonderful park.

Lightning Rod many times.

No Title

No Description

Blazing Fury, still not prepared for the violence of the suprise drop.

No Title

No Description

Tennessee Tornado.

No Title

No Description

A few laps with the Eagle.

No Title

No Description

Several with FireChaser.

No Title

No Description

Back in the mine.

No Title

No Description

Ride Thunderhead till it gives me a headache.

No Title

No Description

Now back at the start of the park, we got some drinks and snacks before deciding to ride the train, this was a genius idea.

Dollywood’s train isn’t your normal theme park train, this was a full size steam locomotive and it took you on a seriously long route around and outside of the park. This was far better than your normal 5 minute sit down on a park train. The staff were fantastic yet again and the train seriously felt alive as she shot embers everywhere and scared children with her whistle every 2 minutes. Everything at Dollywood is above and beyond, it’s wonderful.

With that, all there was left to do was ride Lightning Rod until we had to leave. The perfect way to end 2 incredible days at one of the greatest parks in the World.

No Title

No Description

Thanks for reading, click here for day 10 of my report, where we visit Carowinds and I’m massively disappointed by Fury 325…


USA 04/19 – Six Flags New England

Day 6

Six Flags New England

It surprised me (and ultimately gave me a cold), just how different the climates can be between states in the US. 4 park days of mid 20s and mostly sunshine would quickly change to early 10s and moderate rain on and off all day, just by driving 4 hours north from New Jersey to Massachusetts.

We were a little worried as we got to the park, it was cold, it was raining, the car park was deserted and this was Six Flags. Luckily though while we parked we noticed that the tram that takes guests from the car park to the park entrance was approaching.

Things were already off to a much more pleasant start than Great Adventure. The friendly tram driver amused us, the staff at the entrance were very welcoming and everything looked in much better condition.

Another reason things were going to be much more pleasant than Great Adventure is the park was deserted, which meant unlike yesterday, we’d get to go at our own pace, instead of running around and getting stressed about re-rides.

I made this statement just after we arrived, “it’s awesome that they’ve got everything open, I wouldn’t be surprised if they reduced opening hours though, which I completely understand and we’d have easily done everything as many times as we’d like with these crowds, so no big deal.” Oh how Six Flags would make me eat those words but that’s for later…

Great Chase

First up was the park’s E&F kiddy coaster. How come Six Flags let adults ride these and Cedar Fair don’t? Either way, another plus for Six Flags New England.

No Title

No Description

Pandemonium

Pandemonium was surprisingly good fun and the staff running it were very friendly too.

No Title

No Description

Wicked Cyclone

Much like Twisted Timbers, Wicked Cyclone on paper acts as a back up attraction beneath a monster Intamin. Also like Twisted Timbers, Wicked Cyclone blows the park’s so called icon coaster away at each and every turn.

I have to mention the coaster’s colour scheme first, RMC’s seem to always auto default to unpainted wood supports and dark red track, which looks awesome, but Wicked Cyclone wanted to stand out and it really does with gun metal grey supports and striking orange track.

Then there’s the theming, which I wasn’t expecting from Six Flags. Themed signs, storm chasing vehicles and equipment in the queue and weather alert videos in the station. This all helps to make Wicked Cyclone stand out a bit more than just another kick ass RMC.

And it really does kick ass…

Wicked Cyclone starts with a straight not far from vertical first drop which provides awesome ejector but from there I’ve no chance of explaining the order of the madness that happens next. The best I can offer is, it’s a long ride with a perfect mix of ejector air and inversions, with very little way of knowing what’s going to happen next thanks to the coaster diving in and out of the structure.

While I slightly prefer Twisted Timbers, because it was has stronger airtime moments, I could completely understand someone saying they prefer Wicked Cyclone.

I was 2 “proper” RMCs down and I was already struggling to rank them, yeah the RMC hype is still real, apart from Wildfire of course…

The very friendly ride team allowed us stay in the back row for 3 rides back to back, I had insisted to Heartline that we got 3 in the morning because I regretted not doing the same with El Toro yesterday. This plan would end up being a very good one…

No Title

No Description

No Title

No Description

No Title

No Description

Thunderbolt

1940’s woodie but she ain’t no Comet, fun enough though. What I did enjoy strangely, was watching engineering reassuring the newly hired ride staff that it wasn’t an issue after they noticed sparks from the coaster’s oldschool friction brakes.

No Title

No Description

Superman the Ride

A coaster that’s intriged me for a few years now, not because of what it is but because of how it’s ranked so highly by so many, despite, in my opinion, it looking undeserving of praise that high. Maybe I’m wrong though, let’s find out.

I’m sad to say though Superman didn’t do much for me and is in my opinion not a patch on Expedition GeForce or Walibi’s Goliath. I’d rank it about the same as I rank Thunder Dolphin, a quality coaster that doesn’t really ride like an Intamin Hyper should. In my mind, with GeForce being the benchmark, Intamin Hypers should be all about the airtime and all moments that aren’t airtime are moments wasted. GeForce has some of these dead spots, Goliath has more, Dolphin and Superman are more dead spots than anything else.

Also, probably because of a previous accident on another Six Flags Intamin Hyper, Superman has big clunky lap bars that kill the few moments of airtime that could have been really good if they were the standard T-bars.

No Title

No Description

No Title

No Description

No Title

No Description

While taking photos after our 2 laps of Superman, a parkwide announcement went out informing guests that due to inclement weather conditions rides would close today at 4pm, instead of the original 7pm. No issue, predicted it, was prepared for it, thanks for letting us know.

Catwoman’s Whip

Next up was the park’s Tivoli coaster, it felt nice riding this knowing we had plenty of time left for re-rides on Wicked Cyclone.

No Title

No Description

Joker

Now knowing what to expect from the US verion of the Free Spin, it made today’s Joker a rather fun experience, especially in the rain.

No Title

No Description

Batman – The Dark Knight

The best B&M Floorless so far this trip but still nothing special. This version was also much smoother than the last 2.

No Title

No Description

Riddler Revenge

Possibly the best SLC I’ve ridden thanks to the vest restraints but did it make it a good ride? Hell no.

No Title

No Description

Gotham City Gauntlet Escape from Arkham Asylum

The longest name on a Wild Mouse in the World? The ride team were once again very friendly here.

No Title

No Description

The park’s regular and giant inverted boomerang were both down all day, no massive loss but this makes 2 GIBs that have spited me now…

No Title

No Description

No Title

No Description

So with the mouse done and those closed, we had completed the park, with re-rides, with plenty of time to spare before our final hour with Wicked Cyclone.

We went on a picture lap of the park, which produced some of the lovely photos you are seeing now and we went for some lunch, which produced awful pizza that I’m still regretting now. We also went on a search for some decent merch but to no avail.

Buzzing with excitement we hired a locker and ran to the entrance of Wicked Cyclone at about 3pm. On route we noticed a man was standing at the entrance and the chain was across. Oh no, Six Flags New England you were doing so well, please tell me this isn’t what it looks like…

The man, a member of security, spoke to us as if he knew everything he was saying was wrong on many levels, his voice broke and he looked everywhere but in our direction.

“Ride’s closed.” “What do you mean? The announcement said rides will now close at 4pm.” He looks around looking nervous. “Yeah… well… we’ve gotta clear the area…” “So we can’t go on the ride?” Bear in mind the coaster is still cycling laps with the same people on, with loads of free seats. “No…”

What an utterly crushing and disappointing way to end the day. Me and Heartline were defending the park’s decision to close early, enjoying our day at the park, saying how nice all the staff were, now because of this crap everything was soured. We planned around the new closing time, which we understood the reasoning for, in order to get a last hour with Cyclone but now it’s closed another hour earlier and we’re leaving in disgust.

As we left the coaster continued to cycle with the same people, the same empty seats we should have been in, right until we assume park close at 4pm.

Heartline was right, you can never have a properly good day at a Six Flags or Cedar Fair park, they will always do something to ruin it for you…

Thanks for reading, click here for my next report, where we visit one of the best parks in the World, Dollywood.


USA 04/19 – Six Flags Great Adventure

Day 5

Six Flags Great Adventure

My first Six Flags experience and immediately things were not quite what I was expecting. I had assumed with this being one of the chain’s most invested in and visited parks that it would at very least be presentable but no. It turns out the mighty El Toro and Kingda Ka are located in a park that at times resembles a scrapyard.

All we could do was laugh out loud as we pulled into the car park to see several fading coasters crudely plonked right on the tarmac, seperated from us with rusty barbwire fences.

No Title

No Description

The entrance plaza was a complete shambles too, people everywhere, in all sorts of queues, none of them moving, not the best of starts this.

Once we finally got in we ran to El Toro, observing yet more decay on route.

El Toro

Let me start by saying I absolutely love Intamin prefabs and love what the prefabricated style allows Intamin to do with their wooden coasters. Of course by this I’m referring to their ability to feature insanely strong moments of ejector air.

T Express, another Intamin prefab, was my favourite wooden coaster before coming face to face with the bull, but there’s no doubt El Toro is everthing T Express is and then some and some more.

Both coasters feature insanely violent first drops that eject you in a terrifying manner, both coasters feature a first air time hill that ejects you into orbit and pins you to the restraint for what feels like a lifetime. It’s from here on out though that the monsters go in separate directions. T Express scales thing back a bit, while the bull is only just getting started.

“You really liked that first air time hill didn’t you? How about another but this time it’s even more forceful?” That’s what the bull asks you and before you have time to answer once again you are violently thrown into your restraint.

Slight time to catch your breath during the turnaround and a nice pop of air over a speed hill up next. Have things finally calmed down?

Nope, next up is the single strongest moment of ejector on El Toro, on the coaster’s famous Rolling Thunder hill. Hands down the strongest ejector air on a wooden coaster and if wasn’t for Skyrush probably the strongest ejector on Earth.

Following this brutality you enter what’s known as the bucking bronco, several low to the ground high speed turns that provide crazy laterals and a real out of control feeling. This is a perfect ending to El Toro for 2 reasons. Firstly it’s something very different from what came before but with the same level of intensity. Secondly during the bucking bronco El Toro rides much more like a genuine woodie compared to the ultra smoothness prefabs are known for. Whether intentional or not everything suddenly getting out of control and a little less smooth is in my opinon a really fun way to end the coaster.

I knew after just one lap that El Toro was my new favourite wooden coaster but I’d only come to love and respect it more with each and every lap after.

As the queue was short and this was an Intamin I convinced Heartline to let us do 2 laps back to back to start the day, which was a struggle on legs already wounded by Skyrush.

No Title

No Description

No Title

No Description

No Title

No Description

Kingda Ka

Was I honestly excited to experience the tallest coaster in the World? No. Having ridden and been bored by 3 smaller clones, I knew that Ka was going to be a one and done and offer very little to me. In truth though it offered even less.

Kingda Ka, at least when we visited, had absolutely no atmosphere and no hype at all around it. We strolled through an empty queue playing techno music, walked straight into a plain looking station, boarded the tallest coaster in the World without as much as one announcement letting us know that and then we were off. A coaster like this should be all about the spectacle but it just felt sad and unloved.

I was never going to love Ka but I’d have loved to have seen staff bigging up the stats and getting people hyped up, guests freaking out, just anything, but no, we’ll all board in silence and then have casual conversations while waiting for the launch, awesome…

No Title

No Description

Superman – Ultimate Flight

My 4th B&M Flyer and the 2nd worst, the coaster might as well have ended after the always fantastic pretzel loop.

Superman was in a right state too, the queue decorations and track were faded away to almost nothing and the station exit path takes you into the car park surrounded by the previously mentioned rusting barbwire…

No Title

No Description

Green Lantern

Heartline, a B&M Stand Up veteran, instructed me on how to best survive one of these awful contraptions, to his credit I did walk away mostly intact but it was a miserable time all around. Togo made stand ups that were really enjoyable, B&M and Intamin created torture devices, who let that happen?

The best part of the whole experience was an incident that occured in the station. We got to the air gates with plenty of empty seats left on the ride, the ride host shouts at the operator, “open the gates man we’ve got some riders!”, the operator with fear in his voice then responded, “I can’t open the gates!”. Probably not funny to you, never gets old to me.

Hilarious statements continued over lunch as we witnessed a man in disbelief loudly proclaiming, “I don’t like rides!” to his friends while sitting on a bench outside the World’s best wooden roller coaster…

Runaway Mine Train

Next up was the park’s Arrow Mine Train, which I managed to completely forget the second we hit the end brakes and wasps happened. What I’ll never forget though was Heartline’s disgust at the coaster’s exit path, which was completely blocked by many large people all glaring at us as we attempted to get past.

Bizarro

It’s been a couple of days, how about another boring, slightly rough B&M floorless? Sure, but do you have one that’s faded and neglected? This is Six Flags Great Adventure sir, of course we do! Nice…

No Title

No Description

Skull Mountain

Even if the coaster itself was awful, which it isn’t, I’d have still walked away with a huge smile on my face because it’s Skull freaking Mountain. I’m officially a member of the cult now.

No Title

No Description

Nitro

Nitro was the best B&M Hyper of the trip in my opinion, it wasn’t anything too special but I did find myself enjoying it.

No Title

No Description

Batman The Ride

My 3rd Batman clone, way better than Diavlo, no where near as good as la Fuga. In keeping with the aesthetics of the park the waiting block before the station was covered in litter and sick…

No Title

No Description

Dark Knight

I honestly quite enjoyed Dark Knight, sure it’s just a Wild Mouse in the dark but it’s at least something a little different. Also the theming, while not great was far better than I was expecting from what I’d seen of Six Flags up to that point.

Joker

My first S&S Free Spin outside of Arashi and I was honestly terrified that Joker was going to ride the same, it didn’t. Infact it was pretty boring and I’m not sure how to feel about that. On 1 hand Arashi is one of the scariest and most intense coasters on Earth and I’m never fully ready to experience it but on the other hand it’s sad to see such a watered down coaster when you know what they can be capable of.

No Title

No Description

Road Runner Railway

The park’s Zierer kiddy cred wasn’t named or labeled on the park map so we assumed it was either closed or for kids only, thankfully though and after some strange looks we were actually able to tick it off.

Harley Quinn Crazy Train

And with the park’s Tivoli knocked off we were finally done and able to spend the little time we had left in the park with the bull.

No Title

No Description

For reasons unknown time just slipped away like never before at Great Adventure. I found myself asking was it really worth knocking off all the filler for the count over getting more re-rides on El Toro.

Thankfully though I never had to answer that question and we found ourselves back in the lair of the beast with a little under an hour till park close.

Sadly though El Toro was now running 1 train, which meant we only able to get 2 more laps, a total of 4 today, which I’m more than happy with, it’s just a shame after how hard we pushed that it was operations that kept us from more time with the bull.

Our 3rd lap was give or take the same as our morning rides but it was our 4th lap that was truly special. It was properly dark now, there was a chill in the air and as we ascended the lift I was shaking with excitement, full of emotion. El Toro made my select list of coasters that hit me on an emotional level.

Six Flags Great Adventure, if not for the bull would have been a massive disappointment, a park full of fading clones, a neglected and underwhelming icon coaster, an awful stand up coaster and a watered down Free Spin all presented with as little effort as possible.

Thanks for reading, click here for the next part of my report, where we’re asked to clear the area at Six Flags New England.


USA 04/19 – Hersheypark

Day 4

Hersheypark

Hersheypark was a park that I knew little about, which in this case means I knew it was the land of Hershey chocolate and the home to the monster that is known as Skyrush.

And there she is, as viewed from the park’s currently under construction new entrance plaza.

No Title

No Description

Skyrush

This is what we came for, so we wasted no time in joining the small queue that was formed outside the yet to open main gate. Before we had time to properly comprehend what we were getting ourselves into though, we were up the stairs and into the lair of the beast.

Skyrush as you’ll no doubt know is an Intamin Wing Coaster, the trains are 8 rows long with 4 across seating, with the centre 2 seats riding above the bright yellow track and the left and right seats winged out from the train hanging in mid air. Where these wing coasters become the absolute weapons they are, is in the winged seats. Riding in the centre will offer a much more tamed back experience.

For my first ride on Skyrush I was seated on a centre seat, which as just explained is certainly not the right way to experience it. How was it though?

It was amazing, far more intense, with much more aggressive ejector airtime than I had ever experienced on an Intamin Hyper before, possibly the strongest ejector air I had ever experienced come to think of it.

You’ll never be able to notice it offride but the first drop is angled in such a way that about half way down it you are violently ejected forward into the very minimal restraint. Take it from a man who’s very rarely scared or put off by coasters anymore, this trick is absolutely evil and I love it.

So in the centre seat, you get to experience the evil ejector drop from hell and some of the World’s strongest ejector air over Skyrush’s many regular airtime hills.

That sounds really good, why are saying it’s all about the winged seats? We’ll come back later to find out…

No Title

No Description

By the way I apologise now for the lack of good photos of Skyrush, as stated earlier the park were constructing their new entrance plaza, thus blocking access to large areas around Skyrush.

Time to dust off the park’s other coasters before another fray with Skyrush.

Sooperdooperlooper

This Schwarzkopf terrain looping coaster was fine, if a little forgettable.

No Title

No Description

Comet

Comet was awesome, a truly fantastic wooden coaster built in the 40’s that offers a better ride than many modern woodies. Crazy airtime, minimal restraints, bags of character, I loved Comet.

Great Bear

Great Bear was an interesting, if ultimately not very impressive B&M Invert. On the plus side it didn’t ride awfully like Alpengeist.

No Title

No Description

No Title

No Description

No Title

No Description

Trailblazer

Hershey’s Arrow Mine Train, I’ve got nothing to really say about it.

Wild Mouse

I have to give the park credit for just how damn efficiently they were running their Wild Mouse, even more so because there was no queue at the time. We just strolled into the empty station, boarded a mouse sliding through, got the cred, jumped out the mouse as he slid back through the station. Exactly what you want when you’re dusting off filler.

Wildcat

In yesterday’s report I stated Wicker Man had soured my opinion of GCI, then InvadR wasn’t all that great. So how was Wildcat the company’s first creation?

Lots of corners with not much happening… I was kept amused by laughing at how disgusted Heartline was with the experience. He was always the bigger GCI fan, so watching his stone face as we hit corner after corner was hilarious to me.

I’ve heard a rumour they are going to RMC this? Please.

I do apologise for the lack of photos of the last 3 coasters, I left my phone in the Skyrush lockers.

After getting it back, we visited the park’s Subway, after discoving American Subway kicks some serious freaking ass.

Well this one didn’t…

Can I have a footlong please? No.

Can I have herbs and cheese bread please? No.

Can I have swiss cheese please? No.

Could you toast it please? No.

After probably the worst Subway of my life, we got back to the coasters.

Cocoa Cruiser

Starting strong with the park’s Zamperla kiddy cred.

Lightning Racer

Next up was Lightning Racer, a pair of racing GCIs, that I found to be rather good actually, much better than Wildcat at the very least. Good pops of air, some fun laterals and the always welcome inclusion of racing.

No Title

No Description

https://live.staticflickr.com/65535/50310413848_6a588882ea_k.jpg

Laff Trakk

Clone Maurer spinner in a badly themed warehouse, featuring the only large queue of the day, disgusting.

With that unpleasantness out the way though we had ticked off all the available coasters at the park. Fahrenheit, Storm Runner and Sidewinder had not opened today and we had given up hope by now, assuming the park were going to use the excuse, “it’s Springtime in the Park boys, not full season, so suck it”.

We did another lap of the closed coasters however.

Fahrenheit had a train with test dummies in, with a plastic sheet on the floor, so that’s probably a no then.

Sidewinder, a Vekoma Boomerang, was not worth the effort of a deeper assessment…

Storm Runner had a large rabble of people collecting outside and we could see operators in the control tower, this looks promising. We had nothing better to do than ride Skyrush until it quite literally breaks our legs, so let’s join this crowd and see what happens.

No Title

No Description

About 5 minutes after we joined, the coaster began testing to applause. I’ve always been interested in the complexity of Intamin hydraulic launch coasters, so it was a joy to witness launch after launch. Not that much later, long enough to get sun burnt though, the coaster opened, once again to applause.

Storm Runner

I’m so glad the park managed to get this beast open because it’s awesome, my joint favourite Intamin Accelerator Coaster, with the other being Speed Monster.

Storm Runner, much like Speed Monster, bucks the Accelerator trend in that they do more than just intense launch, top hat, brakes.

The coaster is a great mix of intense and snappy inversions, crazy ejector and insane amounts of positive G.

No Title

No Description

No Title

No Description

No Title

No Description

On leaving the coaster we spoke to a friendly looking member of staff and asked him why Fahrenheit wasn’t running, his reponse caused us to laugh in his face. “It’s too cold”, he tells us, while it’s mid 20s and him and I are both currently violently sunburnt…

After this we had an evening meal, rode the park’s observation tower and rerode all the stuff we liked, minus Skyrush of course, we had a plan for that madness.

And the plan was this, spend the last 90 minutes of the day getting utterly destroyed by it.

To recap, centre seat on Skyrush = strongest ejector air on Earth and easily one of the most intense drops ever created. Finally now though I’ll answer what happens when you take the floor away and sit on the wing, absolute carnage.

Firstly everything gets extra intense, I didn’t expect it at first but just having somewhere to put your feet is a God send when you’re dealing with negative forces this intense. I can’t stress enough the feeling of helplessness Skyrush’s wing seats instill in you, you’ve got no where to put your feet, nothing to hold onto, you’re completely at the mercy of the beast. No matter how many times you’ve ridden it, I’ve no doubt at every air time moment, of which there’s many, you’ll find your hands trying and failing to grab onto something and your legs shooting in all directions in a failed attempt to find something, just anything to stop you from being ejected into orbit.

Secondly and most importantly, Skyrush is designed with countless moments made to absolutely wreck you if you made the poor decision to the sit in the wing seats. What look like harmless banked corners offride, what ride like snappy changes of direction in the centre seats, are designed to violently eject you sideways in the wing seats. It’s absolutely terrifying.

In the right seats, Skyrush is one of the scariest roller coasters on Earth, one of the most intense coasters on Earth and features the BEST ejector air on Earth.

Even after countless rides Skyrush NEVER got predictable, NEVER lost it’s intensity and ALWAYS scared the crap out of me.

With every cell in our bodies screaming no more, we rode Skyrush until it closed, loving every second, screaming every second, this was it guys, I’d been waiting too long to find a coaster like this.

I am in no way exaggerating when I tell you that me and Heartline limped to the car that night but it didn’t matter because we were both grinning like idiots, Skyrush is the good stuff, trust me.

No Title

No Description

No Title

No Description

Hersheypark is a lovely park, run by friendly staff, with a great coaster line up, it is also home to one of the finest creations on Earth, a monster they call Skyrush.

Thanks for reading, click here for day 5, Six Flags Great Adventure, the home of the bull.


USA 04/19 – Busch Gardens Williamsburg

Day 3

Busch Gardens Williamsburg

After an extremely dense but otherwise amazing pancake breakfast, we made our way to the 2nd park of our trip, Busch Gardens Williamsburg.

While maybe not as exciting as it’s Floridian cousin, the Willamsburg park had always really intrigued me, with Alpengeist, Big Bad Wolf, Verbolten, Griffon and Drachen Fire being legends of the coaster World. Enough talk, let’s go explore this beautiful Virginia park.

It was raining to start today, which meant the car park was almost empty and we got to park in the special premium car park for lazy people free of charge.

The crowds really never picked up throughout the day, which lead to a very relaxed day with a healthy ride count.

Grover’s Alpine Express

Due to staggered openings of certain areas of the park, we started things off with the park’s Sesame Street themed Zierer coaster.

We were unsure if we were premitted to ride the coaster, so we slowly slithered our way into the station waiting for any of the ride team to give us any kind of reaction. They didn’t, they didn’t even look at us, thankfully the children already seated in the train welcomed us onto the ride and demanded we joined them in putting our hands up the whole way round, which of course we did.

No Title

No Description

Loch Ness Monster

Next up was the legendary Loch Ness Monster.

The morning’s rain reached it’s peak while we waited at the empty airgates but this didn’t deter us from riding in the front row. What followed was a hilarious mix of drowning, riding blind and badly thought out transitions, which combined to create a rather enjoyable, if hard to replicate experience.

No Title

No Description

No Title

No Description

Battle For Eire

After our battle with Nessie, we battled for Eire on the park’s simulator based VR attraction, which was far better than I was expecting.

Firstly you are given the helmet which later becomes the VR headset while you are queuing, this massively reduces faff later on and allows everyone plenty of time to get it adjusted correctly.

Secondly the ride itself is good fun, featuring a charming story that’s nicely enhanced by the VR aspect but unlike other VR attractions, Eire doesn’t push the tech out of it’s comfort zone.

Griffon

Think I’ve said it before but I’ll say it again, Dive Coasters, with the exception of Valkyria, do very little for me. Big drop, long drawn out forceless inverions, end and sadly Griffon is no different, though it does look fantastic.

No Title

No Description

No Title

No Description

No Title

No Description

InvadR

Alton Towers’ Wicker Man had soured my opinion of the once unstoppable (in my eyes) GCI, InvadR was to be the first of many GCI’s in 2019 that would once again disappoint me.

Now please don’t get me wrong, it’s fine, a good coaster even, it’s just got nothing on the likes of Wodan, Troy, El Toro and most frustratingly Efteling’s Draak. I say Draak because they are the same exact height, almost the same length and both were built to cater to the family audience, sadly though Draak kicks all kinds of ass while InvadR’s fine I suppose.

No Title

No Description

No Title

No Description

Alpengeist

I was so excited to finally get to ride this legendary B&M Invert.

Much like Volcano from the previous day, I had seen Alpengeist on TV when I was a kid and had dreamed of riding it one day, well today was that day and we all know the saying about never meeting your idols right?

Alpengeist is very good, as almost all Inverts are but it’s nowhere near as impressive as I wanted it to be. The layout doesn’t flow with the vicious intensity that other examples do, leading to several off putting dead spots.

Sadly however the biggest issue with Alpengeist is it’s rough. That awful old school B&M rough that leads to instant headaches in me. There’s every chance I may have warmed up to the coaster’s layout issues if I was able to ride it more but I really didn’t want to spoil the rest of my day at the park with a nasty headache.

No Title

No Description

No Title

No Description

No Title

No Description

Verbolten

Verbolten, the coaster I was not so secretely the most excited for, ended up being my favourite at the park.

This Zierer coaster, built on the old site of the legendary Big Bad Wolf, throws so much at you over it’s 3000 feet of track. A pre launch section long enough to get you nervous, a forceful launch into pitch darkness, airtime and crazy laterals in the dark, special effects, a drop track, another forceful launch, time to take in the surroundings before the big drop, the big drop itself and finishing with a very enjoyable section back to the station.

In parts it’s great, as a package it’s fantastic fun and a breed of coaster I wish we had more of in the World.

No Title

No Description

No Title

No Description

No Title

No Description

Tempesto

Don’t care much at all for Premier Sky Rockets, it didn’t break my back like Sky Scream though, so fair play.

No Title

No Description

Apollo’s Chariot

I’m stating this now before I upset anyone, B&M Hypers do very little for me personally. I’m not a fan of floater air (I’m all about being ejected) and I get little enjoyment from the so called sensatation of speed these coaster models offer. B&M Hypers also mostly just blend into each other in my head, all featuring a big drop followed by various floater hills before you hit the brakes. I say this now because Apollo was the first of many Hypers on this trip.

Apollo’s Chariot was fun, I enjoyed it, can we please go back to riding Verbolten though?

No Title

No Description

No Title

No Description

Thanks to the rain we had managed to ride everything we wanted by lunch time.

After lunch, which was much better than the farce at King Dominion, we went for rerides, before deciding we were satisfied and happy to leave mid afternoon.

Busch Gardens Willamsburg is a lovely park, beautifully themed and landscaped, with a great selection of rides. As amazing as Verbolten is though, it does feel as though the park is missing a truly stand out World class coaster, one that will perfectly compliment the park’s current line up and push the park to an elite level. Wait.. What’s happening in 2021? Oh god, Verbolten I’ll see you soon.

Our logic with leaving the park early when we were done was to get some more night rides on Twisted Timbers, however when we got back to Kings Dominion we were presented with a locked gate and a massive sign saying “closed early for rain”, you’re not telling me they pull this crap in yet another country…

Thanks for reading, click here for the next part of my report, when we visit the awesome Hersheypark.


USA 04/19 – Kings Dominion by Mega-Lite

In April 2019, Me and Heartline went on a tour of the East Coast of America. This was my first time visiting the States and I was extremely excited to finally see for myself if it’s the coaster Mecca I believed it to be.

We had been discussing a plan very similar to what we ended up doing for years, so to see it finally realised was quite special. I know I say it all the time but this is to date my favourite trip I’ve been on, 2 best friends road tripping across the US, riding many amazing roller coasters, for almost 2 weeks, perfection.

Day 1

Our story begins with an American Airlines flight to Philadelphia. This was my first time using the airline and I was rather impressed. Large drinks flowing on the regular, lots of food offered and it was all edible, massive selection of entertainment and friendly staff.

My real first taste of American people was the slightly crazy and over the top women working at the car hire desk. They offered to upgrade us from awfulness to a Mustang but Heartline wasn’t sold, so awfulness it was, we did get the choice of it in red or white though…

After picking her up, we had the best Five Guys of my life and then drove to our hotel in Triangle, Virginia.

Day 2

Kings Dominion

My first taste of the American park scene was to be Kings Dominion, a park I knew rather a lot about thanks to their unique coaster line up.

I had it in my head that most large American parks, mostly those operated by Cedar Fair and Six Flags were going to just be large concrete jungles dominated by steel monsters, but first impressions of King Dominion were rather positive. Areas of the park are nicely landscaped and far more trees than I was expecting were on show.

No Title

No Description

Intimidator 305 – We decided to start things off with what I’d consider to be the park’s icon coaster, Intimidator 305.

i305 is an Intamin Giga Coaster, one of only 6 Giga Coasters in the World and the best Giga Coaster I’ve ridden, but it’s nothing too special…

Things I like about i305

The first drop. It’s over too fast but it’s intense.

The corner after the first drop. It’s far too intense and caused me to grey out every time but because of that I liked it.

The violent changes in direction. There are few coasters out there that throw you about as viciously as i305, so once again, thumbs up.

The sensation of speed. No not the boring wind in your face making it hard to breath, it’s those brutal changes in direction that make you realise just how fast you are moving.

Things I don’t like about i305

Lack of airtime.

If they had found a way/the budget to have combined the i305 we have with an airtime machine, then it probably would be mentioned in the list of the World’s best coasters, but for now, I respect it, I enjoy it, but I don’t love it.

No Title

No Description

No Title

No Description

Flight of Fear – Next up was Flight of Fear, an enclosed Premier launch coaster, I found it to be rather enjoyable. The launch was much more powerful than I was expecting and thanks to the coaster taking place mostly in pitch black, the first half of the coaster felt out of control and really disorientating.

No Title

No Description

Anaconda – King Dominion’s Arrow looper, while obviously not worth our time, it did end up riding so poorly it was hilarious.

No Title

No Description

Twisted Timbers – My first RMC conversion, hell let’s just call it my first RMC full stop because Wildfire did little to nothing of what everyone promised me that RMC are famous for. Did Twisted Timbers though? It did… and then some.

Twisted Timbers is freaking fantastic, easily one of the best coasters on the planet and after only 1 lap turned me from an RMC doubter to a cult member.

Stupid amounts of ejector air delivered in insane fashion, perfectly executed but seriously messed up inversions, near perfect pacing and all while I’m laughing until it hurts at just how awesome this coaster is.

Straight into my top 10, where it’s still sitting strong over a year later.

No Title

No Description

No Title

No Description

No Title

No Description

Apple Zapple – Standard Mack Wild Mouse model but this one has a funny name and great views of Twisted Timbers.

No Title

No Description

For lunch we had some awful overpriced pizza.

Avalanche – Mack Bobsled, easily the worst of all Mack Bobsleds.

No Title

No Description

Dominator – I wrongly assumed Dominator, King Dominion’s massive B&M floorless coaster was going to be pretty good and slot in nicely as the park’s 3rd best coaster but no. It’s boring, it’s quite rough, nope nothing at all to excite me here.

No Title

No Description

Woodstock Express – Tiny PTC woodie that still managed to provide some unexpected airtime.

No Title

No Description

Grizzly – Slightly larger but much less exciting woodie now, Grizzly.

Heartline had told me that you can never have a perfect day at a Cedar Fair or Six Flags park and it was while waiting to board Grizzly that this curse struck Kings Dominion, when operations descended into a complete embarrassment.

Guests board the train, bars are locked, then ride team walk up and down the train making sure everyone looks tall enough to ride, if they spot a shorter looking child then they manually unlock them, measure them, argue with the parents, give the child a wristband and finally get them back in the train.

That would be dumb as hell if it happened just the once but it was happening with multiple children on every train and Christ was it frustrating to watch.

My feelings on Grizzly are best summed up by what occured on the brake run. Teens behind shouting that it was the most painful experience of their life and felt like a car wreck, while I’m thinking to myself, I just rode it, but I can’t remember it at all.

No Title

No Description

Throughout the day we were forced to keep walking past the recently closed forever Volcano The Blast Coaster. This really sucked, especially because it’s a coaster that I used to be obsessed with because I saw it on a TV show about the World’s best coasters when I was a kid.

No Title

No Description

Racer 75 – From the forgettable Grizzly to another forgettable woodie, this time one I photographed even less, worst of all though it wasn’t even racing…

Back Lot Stunt Coaster – Another Premier launch coaster, this time outside with an attempt at theming and it’s pretty good fun.

No Title

No Description

With everything knocked off in good time, we were able to spend the evening/night having multiple re-rides on Twisted Timbers. I really couldn’t have even imagined a better way to end the first day of our trip than riding this outstanding coaster as the sun went down around us.

No Title

No Description

I really enjoyed my day at Kings Dominion but I’m well aware that my opinion of the park is massively boosted by just how amazingly good Twisted Timbers is. If Timbers hadn’t been Twisted and i305 was the park’s best coaster than I know I would have walked away disappointed.

No Title

No Description

Thanks for reading, click here for day 3, where we visit Busch Gardens Williamsburg.