Ride Review – Flying Aces

There’s a certain ride type that remains a bit of an enigma to me. Most of the coasters amongst my all time favourites made their intentions pretty clear to me over the first few laps, but the Intamin Wing Coaster is all about the element of surprise. If things had played out differently during my visit, this ride probably wouldn’t have made the list and I likely wouldn’t be writing about it at all. Luckily there’s a bit of a fairytale ending.

Located at Ferrari World in Abu Dhabi, home of the world’s fastest rollercoaster, Flying Aces has an unusual physical setup. The entrance is found indoors, part of the expansive overall indoor complex that makes up the park. Every piece of the ride bar the station is outdoors, in the burning sand.
It leads you through an extensive heavily themed queue of rocks, jungle, artifacts and videos inspired by the adventures of Francesco Baracca, a famous Italian fighter pilot from World War I whose plane carried the logo that later became that of Ferrari itself. It’s quite rare for an attraction of this nature to have such an historic influence, so that alone makes it stand out for me in terms of theming. The sound effects of planes flying overhead as you move through the area is loud to the point of deafening (accurate then) but luckily, as with all the parks I experienced in the UAE, it was very quiet and we never had to stick around and hear it for very long.

The route ends behind closed doors in front of the usual air gates, concealing the ride a little longer and maintaining the mystery of what’s to come. Even the station gives very little away, other than the huge and imposing rollercoaster trains with their two-up two-down winged seats and minimal lap bars of course. The outside world is also sealed off by a pair of doors that, once dispatch is pressed and you hear the noise of the plane firing up, fly open to reveal the scorching hot desert sun. And this.

The world’s steepest and fastest cable lift isn’t just a bragging right, it’s a thing of wonder. Before you have time to think, you’re being dragged up to the top at such a ridiculous pace that it feels like you’re just a toy for the ride to play with. I love that about Flying Aces, it’s a character moment – “whether you like it or not, you’re coming with me now.”
In the daytime, these outdoor rides in ~50°C were an interesting phenomenon in themselves. Of course while you’re moving and the wind is blowing through your hair, you don’t really feel the heat. As soon as the brake run hits, it felt like I was on fire – shouting to the ride to hurry up and get back inside.

I was actually in the UAE as part of a work trip for some global conference, so had the rare opportunity to bring a colleague along to experience this park for the first time with me. For the initial lap I had us sitting apart in the back wing seats, not to be anti-social but because clearly that’s the best place to be – one of the usual alien concepts to your average visitor. He had done nothing of this scale before and was of course blown away by the experience. I wish I could have shared in those initial moments of sheer unprecendented terror, but battle-hardened me found it all a bit par for the course. I was asked as we made our way through the exit what I would rate the ride out of 10 and, to great surprise, all I could muster was an “umm… 7?”

It was definitely really good, but I simply couldn’t avoid drawing up comparisons between other rides, in particular the Intamin Mega coasters and to me at that moment, Flying Aces was no more special. I didn’t know what it was trying to achieve in focusing on a range of elements like the ‘world’s tallest non-inverting loop’, whatever that means, rather than the obvious airtime machines like Expedition GeForce which only have one thing on their mind. Was it a jack of all trades, master of none?

We tried it a couple of more times spaced out during the day and not much changed for me. It was starting to become a bit much for my companion though – oh to feel like that again. In the afternoon we were also joined by my boss who wanted to see what the place was all about. Sadly we didn’t manage to coax him onto the two biggest rides and instead whiled away the day on the lesser attractions, though I had this nagging feeling in the back of my mind. I really want to like Flying Aces – I should give it some more attention later.

After some photo laps in the outdoor viewing areas, we ended up leaving the park in the early evening (under my command of course) to go hunting for a cred in the mall, where the more unusual side of my hobby was witnessed for the first time and er… admired? to a degree. Apparently the phrase “I’ve never seen such dedication in a man” was used as I stood in a queue surrounded by small children for the stupidest of little coasters that actually causes physical pain with its shoulder restraints. Following that we sat down for a relaxed meal in the food court.
I had it in my head that Ferrari World was open until 22:00 so there was plenty of time to give my clear favourite from the day another opportunity to impress me. For some reason, halfway through a large (and amazing) sandwich I decided to confirm this fact and discovered that it was actually closing at 20:00.
“What’s the time now?”
“Just gone 7.”
“Oops, bye!”

Leaving the mortals behind (they were done for the day) I walked as fast as I could back through the mall to the park, simultaneously devouring the significant remainder of the sandwich and downing at least half a litre of Sprite in the process. This was where I didn’t miss being inexperienced – I had been cruising all day and felt like it had only just begun, skipping through the queue alone in giddy excitement. I also imagine walking straight onto an intense rollercoaster while eating a meal makes most people feel ill.

I don’t understand how, but Flying Aces was completely different at night and I couldn’t be more glad that I gave it another chance. The ride was doing things to me that just weren’t happening earlier on, but it wasn’t just that, it was doing things to me that I had never felt before, on any rollercoaster. I fully believed those days were gone.

The earlier comparison to Intamin Megas is an important one because though I do enjoy them a lot, those rides have a glaring issue for me and that’s the predictability of the layout. You see an airtime hill up in front of you and you expect glorious airtime. It generally happens, and that’s great, but it’s diminished by the anticipation. The absolute best moments on rides for me are the unexpected ones and in the winged seats of Flying Aces, suddenly nothing was riding anything like how it appeared it should.

What seemed to be a gradual upwards curve into a reasonably drawn out hill, as pictured on the right here, would actually deliver an insanely unprecedented burst of what can only be described as sideways airtime. I wasn’t just being chucked up out of my seat in the usual fashion, I was simultaneously getting thrown laterally, colliding hard with the side of the restraint as the entirely free top half of my body tries to fold itself over the edge and completely leave the train. This ride is actually trying to kill me now and I can’t emphasise enough how good that feels.

All the twists and turns that had seemed a little meandering in the morning now had the capability to provide moments like I just described and as I moved through the various seats of the train during my glorious night time marathon, this never became predictable. I was at the complete mercy of the plane at all times and loving every second of it. Through lap after lap of it hauling up that lift hill I must have had the most stupid grin on my face. The playful character of the ride was back and better than ever and I found myself uncontrollably laughing with glee at the mere thought of what was to come each time. It’s rare when you get a moment this magical on a ride but it always serves as the greatest reminder of exactly what this hobby is all about.

It seems to me that Intamin’s best creations come out of experimentation and pushing the boundaries and this serves as the perfect example. I can’t imagine that they knew what they were really dealing with making with this ride type. I’d like to think that all the computer simulations in the world couldn’t show you the physics of what’s actually going on here and in my humble opinion things should definitely stay that way. If we come any closer to engineering perfection with these rides, then it may well extinguish the spark that makes something so special.

Score Card


Ride Review – Python in Bamboo Forest

Deep in the heart of China, amongst a forest of bamboo, lives the best wooden rollercoaster I have ever ridden. I knew nothing about the ride before I arrived other than it has a cool looking train, courtesy of this amazing picture:

Subsequently it blew my mind.

Python in Bamboo Forest is the longest ride GCI have ever made. No one seems to know for definite, but to achieve this you’d have to assume it’s the tallest as well. It depends how you measure height though, the lift hill doesn’t go up 160ft and then drop to the floor on a flat piece of land, all you’ve got to go on is the difference between the highest and lowest piece of track, but none of that is relative to the floor. This is a terrain coaster. And as we learnt from Helix, I love terrain coasters.

I’m going to struggle with pictures today because you just can’t see any of the ride from the park. The hill that it lives on slopes away from the entrance area, out towards the park boundary and one of China’s massive, empty roads. I’d love to go back one day and do a photoshoot from outside the park somehow.

The hill is what breathes life into the ride, defying the inherent physics of a rollercoaster that in theory should always start off fastest and then gradually run out of momentum, getting weaker and weaker until it ends. Python never runs out of momentum. It delivers with an equal experience from start to finish and I find that to be nothing short of masterful.

The ‘first drop’ is completely untraditional. A teasing, twisted triple down that builds like nothing else. The snake heads out to the far end of the layout in a seemingly unremarkable fashion.

A major advantage of making rollercoasters out of wood is the sensation with which they ride. This varies hugely from those which are glass smooth, indiscernable from steel and often criticised by enthusiasts for that fact (me included), to coasters so violently jarring and rough that they causes serious internal injury, making you question whether you can ever ride another coaster again – a story for another time. I do like violence in a ride, ideally ones that push you just to the edge of what’s physically tolerable, but it’s important that this line, which is different for everyone, can’t be crossed. This coaster sits perfectly in that sweet spot for me, in a zone that seems to be dominated by a handful of GCIs and most of the biggest offerings from the Gravity Group – all sharing a characteristic I can best describe as aggressive.

Any part of a wooden coaster that looks unremarkable can still be fun because the ride is doing something to your body at all times, just from the way it negotiates the track. Just physically existing on a ride like Python while it moves brings me joy. An equivalent steel with an unremarkable section of track should be completely forceless and would therefore have a dead spot, most likely taking me out of the moment.

At the end of this section is a magical turnaround that somehow looks higher than the rest of the ride, like you’re not going to make it. This provides the only real opportunity to catch your breath between the lift hill and the brakes – a brief moment of contemplation looking back at the rest of the ridiculous layout below you. And then you plunge into it.

The layout weaves back and forth across the side of the hill, gradually heading downwards and every time you think it might begin to ease off, it drops further and further, maintaining that blissful sensation of a ride that doesn’t want to end. It just keeps on giving, eventually diving into dips and trenches below the height of the station to make sure that not a single second is wasted.

While all this is going on, it’s just a top notch ride experience. GCI at their absolute best. The signature thing they do with corners where you enter or exit on a weird kink pops up in all kinds of places. Every spare moment is punctuated by little airtime moments that have you out of your seat more than you’re on it. It’s not the strongest ejector around, you can’t compete with the likes of El Toro and T Express for that, but those rides can only ever have 2 or 3 really significant moments and I personally find that the rest of their experience pales in comparison. Because I’m always overthinking, I would spend the remainder of those rides in distracted anticipation of a few specific hills and once they’re done, I’m done.

I’d much rather have 50 little moments and not count them, each one indistinguishable from the last to keep me guessing, keep me laughing with joy from start to finish. In some twisted way it all becomes just one single extended moment of abuse.

I was fortunate enough to have this elite rollercoaster completely to myself for an extended period of time. It was a freezing, murky day and I could count on one hand the number of other guests that appeared on park. The ride was running both cold and empty, a combination that generally means ‘slow’ and ‘not at it’s best’. But it was still the best woodie ever. It still tried to rip the shirt from my back every lap. It was still THAT good. How could it possibly get better?


Ride Review – Helix

How does one go about building the greatest rollercoaster in the world?
Look no further than this hillside in Gothenburg for inspiration.

When talking about my hobby to anyone I am probably most frequently asked the question – ‘so what’s your favourite then?’ The reply of course is ‘Helix, it’s in Sweden’, but when it comes to explaining why that is, I find it rather difficult to do in a sentence or two. The simplest answer is that ‘it has everything’, but what does that mean to someone with no real context?

Let’s start with the ingredients.

The Layout

Having an inspirational layout is probably the most important thing I look for in a ride. It’s the core of rollercoaster design and, for me, every experience can only really be judged as a sum of its parts, rather than defined by singular moments. Simply put, the layout of Helix is a sheer masterpiece in my eyes. It does everything I love and I cannot fault it.

I already mentioned the hillside and that will be coming up a lot because it contributes to several of the factors that make this ride special. In this case, it makes the layout of the track completely unique as it is entirely built around the physical landscape found here.

The station for the ride is situated at the top of the hill, meaning that unlike most other rides, gravity is already at your disposal. There’s no need to build up that potential energy and you can start as you mean to go on – which Helix does all too well. As early as the point of dispatch, the train surges out of the station into the first drop which then immediately throws you out of your seat. Airtime already?

A wonderfully floaty inversion follows, flopping you down into the restraint and giving your first of many surreal upside down views out over the park.
From here it heads round a sweeping corner, through the trees at the northern most point of the ride, above Liseberg’s quaint garden area.

That section was just a taster and now the first launch accelerates you into a larger and more spectacular inversion above the height of the starting point. We’ve got even more to play with now.

With another sweeping turn into a twisted airtime moment, the train begins to build momentum and work its way further down the hillside. The height differential of the landscape comes into play more and jutting out over the edge is a Norwegian loop.

This is a rare element, currently only found on three coasters in the world and it’s essentially a sitdown version of the Pretzel loop on flying coasters – often considered to be the most intense inversions in the world. Another way of considering it would be a standard vertical loop stood on it’s head – the heart of the element is the lowest point and therefore the fastest part.

It flips you onto your head before diving down into the base of the loop with a ton of force and then pulling out the other side with a second flip, pointing you back in the original direction of travel.

Following this element the ride just wants get as far away from the station as quickly as possible. After diving under the lift hill of neighbouring coaster Lisebergbanan, the first traditional airtime hill follows, taking you over the station of that same ride.

Contrary to the name, the snappiest and most out of control inversion on the ride is the subsequent Zero-G roll and this part really is Helix at its wildest. Another surprisingly snappy transition takes you into the closest thing the ride has to having an actual helix, a tight 360° banked corner at the lowest and fastest point of the layout. You’re almost at the ground now.

Rather than thinking about losing any speed at this point, the track quickly twists the other way and turns you into the second launch. A rolling launch is often one of my favourite elements purely from the utterly joyous sensation it provides just in knowing that the ride is far from done – instead of running out of steam, it’s giving you the opportunity to do it all again.

This launch sets you up for what I’d consider to be the two most signature moments of the ride. The largest of the inversions and the highest point in the ride, this inside top hat towers over the surrounding pathway.

The unusual shaping of this element provides a strange mix of sensations, along with the most sustained sensation of hangtime and an inverted view back out towards the ride station and city beyond.

The train plunges out of there and into what I consider to be the greatest airtime hill in the world – no mean feat.

All this new found momentum is more than enough to carry you all the way back up to the height of the station with significant speed and this is done through what I like to call ‘the slither’ – a fun series of twisted transitions in alternating directions up the hillside.

Just when you think you’re safe, a brutal final roll pitches you onto your head one last time before the brake run.
Not a single moment is wasted in this layout and that can’t be emphasised enough.

The Forces

We saw a lot of different elements in the layout there and when earlier I said that Helix has everything, this also holds true for the forces it provides.

A contender for strongest airtime on the planet, the execution of the negative Gs on this ride are truly spectacular – from leaving the station out of your seat to the more subtle twisted pops there’s a huge variety.

The two major hills toe the line perfectly between brutally ejecting you out of your seat and sustaining you there for a significant period of time, often a hard balance to encounter. Normally this sort of force is over before they can catch up, but it literally drags your limbs up into the air, taking total control of your body.

I find the the best way to experience positive forces is not so much the common crushing head sensation but the tingling and numbing in your feet, something the B&M invert perfected first with the dangling legs of the seating position.
Although Mack mega trains do have a floor, the seats are raised above it so your legs are still hanging in a similar fashion. Helix is the only sitdown coaster in the world that puts pins and needles in my feet and it’s mostly found here in the Norwegian loop due to the speed and sustained force at bottom of the dip.

Somewhere between the extremes of negative and positive force, each of the other inversions on Helix provides an interesting sensation of floating or snapping, all being taken at different angles, height and speeds. There was a time in ride design when going upside down was purely for the scare, the spectacle or a more basal thrill. The earliest inversions like vertical loops and corkscrews are generally quite boring these days.
Helix is part of a new generation of rides where the inversion has been revolutionised, all seven in this layout are enjoyable in their own way and contribute to the ride experience. None of them feel like they are just there for the sake of it – they all have purpose.

I can’t even describe what this one does, but it feels like at least 5 different things are going on at once with the sharp upwards entry, sudden twist and more drawn out exit. It’s very unique.

The Interaction

Among my most favourite experiences on attractions are those moments when there is an interaction with another nearby, especially when there’s another train or car involved, full of other riders. It’s a bit of a weird human trait, like waving to people on a gentle train ride at a level crossing – a moment of shared joy. In better cases of this you aren’t an innocent bystander, you’re all sharing high thrill experiences together – duelling and racing coasters are particularly good at this. In the best version, they’re different thrill rides altogether.

You can see the majority of the Helix layout in the image above. The coaster it shares a lot of moments with is Lisebergbanan in white. A log flume crosses twice at the bottom right of the layout, near the second launch. AtmosFear the drop tower sits within the upper left corner at the top of the hill.
There’s also Uppswinget towards the centre of the picture, an S&S Screamin’ Swing which sits both above the spiralling turns of Lisebergbanan and below the highest inversion of Helix, perilously swinging back and forth between the two.
I commonly refer to this location as my favourite place on earth. I could stand there all day watching it all go by and with the operational efficiency of a park like Liseberg, it’s particularly satisfying how frequently something special happens.

The highlights of this ride interaction include chasing or being chased by a Lisebergbanan train across the hillside.

And in the moment between what I described as the two most significant parts of Helix, an Uppswinget swing is likely to come hurtling towards you from the right. These both always cause me to simply shout in amazement.

The Location

Besides being situated amongst these other attractions, even just the scenery is particularly attractive for this city park. The view from the station while sitting in the train, looking out across the valley past the first inversion is always a magical moment.

There’s always something different to look at with a unique perspective during each of the slower inversions, enhanced by such a high vantage point.

The defining moment of the final airtime hill that coins the phrase ‘being ejected into Gothenburg’ is truly spectacular. It feels like you can just leave the train and fly over the Gothia Towers into the heart of the city and a ride at night with everything lit up never fails to take my breath away.

Other than pure physical location, the ride happens to be in my favourite park in the world – Liseberg, and I can admit that the two actually influence each other in the definition of this. Though there may be other technically better parks out there, I can’t deny the appeal of one containing both the best ride ever and my happy place. In 3 visits over 6 days I have never found a single fault with the place from the atmosphere, attraction lineup, operational efficiency (5 trains on Lisebergbanan), food (now MAX), staff, opening hours (regular 11pm nights). You simply cannot fail to have a good time here and, like Helix, it has it all.

The Hardware

Though this ride has likely played a part in defining this as well, The Mack mega trains are my favourite rolling stock on a coaster. I often declare that I want one of the bucket seats as my office chair and they really are that comfy.

Comfort is one part of the story, but freedom of movement is also extremely important to me on a rollercoaster as it ensures there are no restrictions on the forces the ride has to offer you. With minimum points of contact, nothing gets in the way of your body moving where physics wants it to and there’s no threat of being punched in the head by a lumpy restraint. The way the bucket seats have such wide (and airy) backs, the lap bar coming in from above rather than between your legs and the raised position from the train floor that I mentioned earlier all play a significant part in making sure you get the best of Helix.
There were concerns amongst enthusiasts (myself included) when seatbelts were added to the ride after a few years but from personal experience and with careful use these have made no impact whatsoever.

The trains also have headlights and strip lights down the side that looks great at night, particularly if you take a late ride on the ferris wheel – you can see them zipping about all over the hillside in a wondrous fashion.

Mack themselves are an extremely competent ride manufacturer. Everything about their recent creations exudes professionalism but there’s also that slightly twisted darker side to them – the willingness to push boundaries and do things out of the ordinary. It’s a perfect combination of what the industry has to offer right now and I think it sets them apart nicely. The track is smooth, the launches are intelligent, the ride is extremely forceful and none of it feels clinical. I will likely touch on the subject in other reviews but it has what I would call character.

The Verdict

When I first rode Helix in 2015 I had been on less than 100 rollercoasters. Both the amount that it did and the way in which it did it completely redefined what I thought I knew about rides. I sat on the brakerun with my mind spinning. I loved rollercoasters but I had never considered the possibility that they could be THAT good.

I returned the following year with double the count to my name and it quickly reaffirmed everything I thought the first time around. Nothing comes close to touching this brilliance.

Over what felt like a long 2 years I was constantly looking for an excuse to return. It’s truthfully the only ride and park in the world that I am constantly, constantly thinking I would like to pop back to for no other reason than sheer enjoyment. When what I get the most out of this hobby relies so heavily on finding new experiences and travellings to new places, given the choice I will always go somewhere I haven’t been yet. Or here.
That’s it.
The moment finally came towards the end of the 2018 season. I was well over 600 creds now, having seen and done a hell of a lot more and a little nagging doubt had crept in as it often does when you look back on ride experiences – will it stil hold up?
We arrived at the park in the evening and it was already dark. We headed straight to the ride and it me took as far as the zero-G (head over heels, can’t see, mind racing) on our first lap for the single loudest thought to pop into my head. ‘Yes, this is still by far the best thing I’ve ever done.’
I stand by that to this day.

They knew it before I did and the poster says it all. Helix is the next level of rollercoasters. I can’t wait for one to join it.


Score Card



Top 10%

Welcome to my favourite rollercoasters in the whole wide world.
Whilst we will start with this list with a more traditional ‘top 10’, I’m in the big leagues now and it seems to do a disservice to an awful lot of rides to stop at just that number. I currently feel like 10% is a good amount to represent the wider variety of amazing rides I’ve encountered so far and anything that makes it onto this page really is a cut above the rest.
As the site develops I aim to elaborate on the reasoning behind as many as possible, so stay tuned.

#1 Helix
Liseberg

#2 Ride to Happiness
Plopsaland de Panne

#3 Python in Bamboo Forest
Nanchang Wanda Theme Park

#4 Jungle Trailblazer
Fantawild Dreamland Zhengzhou

#5 Twisted Colossus
Six Flags Magic Mountain

#6 Skyrush
Hersheypark

#7 Taiga
Linnanmäki

#8 Flying Aces
Ferrari World

#9 Eejanaika
Fuji-Q Highland

#10 Wood Coaster
Knight Valley

#11 Hakugei
Nagashima Spa Land

#12 Iron Gwazi
Busch Gardens Tampa

#13 Twisted Timbers
Kings Dominion

#14 Steel Vengeance
Cedar Point

#15 Zadra
Energylandia

#16 Fjord Flying Dragon
Happy Valley Tianjin

#17 Storm Chaser
Kentucky Kingdom

#18 Wicked Cyclone
Six Flags New England

#19 Lightning Rod
Dollywood

#20 Phoenix
Knoebels

#21 El Toro
Six Flags Great Adventure

#22 Untamed
Walibi Holland

#23 Kondaa
Walibi Belgium

#24 VelociCoaster
Universal’s Islands of Adventure

#25 OCT Thrust SSC100
Happy Valley Wuhan

#26 DC Rivals Hypercoaster – Warner Bros. Movie World
#27 Taron – Phantasialand
#28 Hyperion – Energylandia
#29 Maverick – Cedar Point
#30 Flying Dinosaur – Universal Studios Japan
#31 Jungle Trailblazer – Oriental Heritage Wuhu
#32 Wooden Coaster – Fireball – Happy Valley Shanghai
#33 Twisted Cyclone – Six Flags Over Georgia
#34 Railblazer – California’s Great America
#35 Extreme Rusher – Happy Valley Beijing
#36 Revenge of the Mummy – Universal Studios Singapore
#37 T Express – Everland
#38 Flash – Lewa Adventure
#39 Joker – Six Flags Discovery Kingdom
#40 Wildfire – Kolmården
#41 Schwur des Kärnan – Hansa Park
#42 Coaster Through the Clouds – Wanda Nanchang
#43 Soaring with Dragon – Hefei Wanda Theme Park
#44 Copperhead Strike – Carowinds
#45 Icon – Blackpool Pleasure Beach
#46 Bullet Coaster – Happy Valley Shenzhen
#47 Piraten – Djurs Sommerland
#48 Fury 325 – Carowinds
#49 Dinoconda – China Dinosaurs Park
#50 Pyrenees – Parque Espana
#51 Jungle Trailblazer – Oriental Heritage Jinan
#52 Dauling Dragon (Blue) – Happy Valley Wuhan
#53 Lost Gravity – Walibi Holland
#54 Jungle Dragon – Happy Valley Chongqing
#55 Mine Blower – Fun Spot America
#56 Mako – Sea World Orlando
#57 Wood Express – Parc Saint Paul
#58 Timber – Walibi Rhône-Alpes
#59 GhostRider – Knott’s Berry Farm
#60 Balder – Liseberg
#61 Storm – Etnaland
#62 Hollywood Dream: The Ride – Universal Studios Japan
#63 Junker – PowerLand
#64 Alpina Blitz – Nigloland
#65 Storm Runner – Hersheypark
#66 Parrot Coaster – Chimelong Ocean Kingdom
#67 Harpy – Xishuangbanna Sunac Land
#68 Flying Wing Coaster – Happy Valley Chongqing
#69 Nitro – Six Flags Great Adventure
#70 Dueling Dragons (Invert) – Guangzhou Sunac Land
#71 Nemesis – Alton Towers
#72 Cú Chulainn – Tayto Park
#73 Black Mamba – Phantasialand
#74 Comet – Hersheypark
#75 Shock – Rainbow MagicLand
#76 Lisebergbanan – Liseberg
#77 Hair Raiser – Ocean Park
#78 Joris en der Draak: Water – Efteling
#79 Joris en der Draak: Fire – Efteling
#80 Wodan – Europa Park
#81 Mystic – Walibi Rhône-Alpes
#82 Hagrid’s Magical Creatures Motorbike Adventure
#83 Big Thunder Mountain – Disneyland Paris
#84 Big Grizzly Mountain – Hong Kong Disneyland
#85 Rutschebanen – Tivoli Gardens
#86 Silver Star – Europa Park
#87 Apollo’s Chariot – Busch Gardens Williamsburg
#88 Atlantis Adventure – Lotte World
#89 Full Throttle – Six Flags Magic Mountain
#90 Superman / la Atracción de Acero – Parque Warner Madrid
#91 Batman la Fuga – Parque Warner Madrid
#92 Monster – Walygator Parc
#93 Abyssus – Energylandia
#94 Speed Monster – Tusenfryd
#95 Euro Express – Romon-U Park
#96 Verbolten – Busch Gardens Williamsburg
#97 Goliath – Walibi Holland
#98 Starry Sky Ripper – Joyland
#99 F.L.Y. – Phantasialand
#100 Van Helsing’s Factory – Movie Park Germany
#101 Star Trek: Operation Enterprise – Movie Park Germany
#102 Capitol Bullet Train – Motiongate
#103 Celestial Gauntlet – Oriental Heritage Changsha
#104 Afterburn – Carowinds
#105 Nemesis Inferno – Thorpe Park
#106 Blue Fire – Europa Park
#107 Flight Deck – California’s Great America
#108 Valkyria – Liseberg
#109 Dynamite – Freizeitpark Plohn
#110 Freestyle – Cavallino Matto
#111 Space Mountain – Disneyland (California)
#112 Juvelen – Djurs Sommerland
#113 Gold Rush – Attractiepark Slagharen
#114 Arashi – Nagashima Spa Land
#115 Thundercoaster – TusenFryd
#116 Fujiyama – Fuji-Q Highland
#117 Acrobat – Nagashima Spa Land
#118 Tatsu – Six Flags Magic Mountain
#119 HangTime – Knott’s Berry Farm
#120 Battlestar Galactica: Cylon – Universal Studios Singapore
#121 Bandit – Yomiuriland
#122 Smiler – Alton Towers
#123 Dragon’s Fury – Chessington World of Adventures
#124 El Toro – Freizeitpark Plohn