‘Your move Big Sheep. I’ve got my voucher. I’m ready. Are you?’ Gotta start this one off with I can’t believe I forgot the bloody voucher…
Flambards
If anywhere needed a voucher it was this place. I’m always saying “I’ve done worse”, but struggling to think of an example right now.
#1 Hornet
WENT for the BUZZZZ! …on Britain’s most Southerly COASTER.
Having a walk-on Vol Don’t Care was a novelty and they were hauling as much arse as its counterpart, running 3 trains for about 3 people.
Was quite fun watching other trains buzz around while on it.
Had a quick browse of what else was on offer.
Figured Skyraker001 was worth a shot, one of those SBF bouncy towers that offers some mild tingly feeling.
Wandered into a spinning tunnel.
Wandered into some dinosaurs.
Wandered out. Not a fan of this place as a ticket costs the same as a Blackpool Pleasure Beach wristband and there’s really no comparison there, but hey, it’s done. Next.
Camel Creek Adventure Park
This place was nicer.
Home to this beast.
Some other beasts.
#2 Morgawr
Good to get another obscure manufacturer cred on the list (Garmendale Engineering). Train was cute and the ride was a good laugh.
Wandered into this place, which housed 5 little 4 seater simulator pods in front of a big screen, with about 30 chairs straight out of a school hall placed behind them for the ‘non-thrilling option’.
The film was Red Beards Rapids (as promised) and was another good laugh.
This place had animals as well (didn’t see any camels though) and felt like a much more well rounded park, so good job. Next.
Big Sheep
Cornwall was left behind us and Devon seems much friendlier in comparison. As with Milky Way earlier in the year, got an enthusiastic run down from admissions staff of all the things on offer in the park. Was also asked if I wanted any sheep food. I’m alright thanks.
Follow the arrows to the cred.
#3 Rampage
Ride operator on this custom Zierer Tivoli was great, really going out of his way to acknowledge everyone and make sure they had a good time.
The coaster was fun, if just for the weirdness of the layout.
It was an indoor ride in its original location and now it’s just up in the air doing its own thing.
Those super long trains make back row quite a thrill as well.
Some sheep appeared, just to remind us where we were. Think they were doing a practice lap for the race later, also wetting the track to add an element of danger.
Smart.
China, can’t escape it.
Not much else on the ride front here, but seemed liked a good day out for regular people. Next.
Funder Park
#4 Wacky Worm
Final leg of the trip and finally a Wacky Worm to make the tale worthy of the cred hunting series. There’s something heart warming about those faces.
Surprised it’s so early, but it turns out some places actually open in February!
They obviously get very busy with it.
A hideously early start for a winter weekend landed us in the car park somewhere in between park opening and ride opening for:
Milky Way Adventure Park
All the rides you could ever want.
Kicked off to a fantastic start, with a very enthusiastic staff member giving us a highly detailed explanation of the park map, planning out a little itinerary for our day including a show at 3pm. Didn’t have the heart to say we’d be gone by 11:10. Took particular note of the speech about the wacky worm, saying that for those not brave enough for the big coaster, adults are always welcome. Great to hear such thoughtfulness when a fair few parks in this country try and make you feel bad about taking a harmless ride (or even flat out refuse you). One day society will accept us.
This highly detailed explanation led to us immediately getting lost. The park has a very weird layout, forcing you through certain attractions including Dr. Who and pink R2D2 (what?), then down corridors that look like a school and into doors you don’t feel you should be opening.
Stumbled outside and bagged our first cred of the day.
#1 Cosmic Typhoon
Standard stuff. Spent most of the ride in a battle between keeping the park map safely in hand and protecting said hands from the bitter cold. Reminds me I’m back home when I’m freezing my arse off in a park.
#2 Cosmic Caterpillar
Made a beeline for the worm and as if by magic, the operator appeared, coffee flask in hand.
Now had 17 minutes to kill before Clone Zone opened. Decided the maze sounded like the best way to do this, but managed to navigate through the hedges much easier than the actual park.
Magnificent looking specimens.
#3 Clone Zone
Seeing that we couldn’t contain our excitement, they opened a couple of minutes early and led us through for a quick safety chat. The assumption was made that we wouldn’t get scared, but make enough noise and the aliens will go away.
The walkthrough bit was a good laugh and I like the way you get a tour guide giving you a bit of back story and a scare or two. Got attacked by an alien near the end as the host made a swift exit, presumably to go run the ride. The best reaction I could manage was a mild “oh no!”
Weird contraptions these bat flyers, particularly in powered form. I rather enjoyed the exposed feeling as it pitches about accelerating and deccelerating in hilarious fashion. Scenes and animatronics were great too, just all ended a little too soon.
Almost ended, had to ungracefully manouevre the tunnel at the end.
All done then. Grabbed a £1 voucher for Big Sheep on the way out, though we knew their cred wasn’t open today. Have to stay one step ahead.
Back on the road to Credit-on.
With due dedication, we had done our research and the other park with available creds in fickle February was: Crealy Adventure Park
We even had an email confirming said creds would be open, playing it so smart. Wait, what’s this?
Just… Can’t escape the spite.
Have to grab things while you can in this game, so soldiered on anyway.
Roman soldiered even.
#4 Maximus
Vekoma Junior with a shed. Name might oversell it a bit.
Bit more significant in comparison to #5 Shark Bay though. Was told it was difficult to get. It wasn’t. +1!
The Paultons-fed dinosaur craze in UK parks has reached Devon too. We’re blatantly worse for copying stuff than China.
Fearless seagull.
Gave their version of the dinosaur ride a go. Gotta get your moneys worth from these places.
Started off a bit budget, but it had another shed and some animatronic ones near the end. A reasonable attempt.
Not quite the perfect success we were hoping for but a +5 is a step in the right direction and a great way to kill a day. Should only need 1 more trip down this way to dust it all off… but I’m far too cursed for that. Your move Big Sheep. I’ve got my voucher. I’m ready. Are you?
Day 2 – Pettitts Animal Adventure Park Nice little park.
#1 Rocky Roller Coaster
Nice little ride.
Spent some time looking at raccoons.
My reaction to yesterday’s spite.
Joyland Childrens Fun Park Didn’t make it here last time we were in Great Yarmouth. Can’t remember exactly why. They pack the rides in tighter than I do.
Another WGH for the collection in the form of #2 Spook Express. Jellikins may make that collection hard to complete. The ride is quite a good use of space, being situated above everything else in the park. Takes a few laps and has a bit of an ‘indoor section’.
Did Tyrolean Tubtwist. Hilarious. Vicious. Don’t agree on the Coaster Count stance on this one when it’s pretty much the same logic as: Did the Snails. Hilarious. Vicious. ‘Undefined’. Not a cred.
Great Yarmouth Pleasure Beach Popped in for the first Wacky Worm I’ve ever reridden, albeit 15 years later. Mega-Lite needed the cred. Not as good as I remember, but very enthusiastic staff is always a plus.
Took a token lap on Rollercoaster. Be rude not to. Tivoli Gardens killed these classic woodies, the brake men are such wusses everywhere else.
There’s still time. What else can we squeeze in? Against better judgment, Clacton.
Pavilion Fun Park Got out of the car just as Hurricane Irma was hitting the east coast of England.
Shouting through the wind: “IS THE ROLLERCOASTER OPEN?” “NO, THE TRACK IS WET” What is this? Nagashima?
Battled through a sandstorm and walked to…
Clacton Pier Stella’s Revenge was that she was also spiting. However, the ticket bloke managed to phone up a member of staff to run #3Wild Mouse Coaster for us, in adverse weather.
As it’s obviously a Wacky Worm and not a Wild Mouse, I’ve finally got the ‘most confusing cred name’ cred to my name.
A reasonable amount of success in this weekend. Still plenty of loose ends around the area to keep me out of trouble though.
Here’s a bit of a fun weekend in pursuit of some previous spite:
Day 1 – Fantasy Island
#1 Odyssey (pictured in yellow) is a hard creature to catch, but we finally managed it this year. I had some mild form of excitement for the ride, as although it’s a Vekoma SLC, it’s reasonably unique and absolutely huge.
Well it rides terribly. I simply resorted back to my zoned out defensive mode and that was that. At least it’s done.
Millennium (pictured in yellow) remains an offensively smooth mince around the park and the nearby streets. Boarding the the train directly above the high street is still a novel experience.
Couldn’t resistriding Seaquarium, the fishy dark ride thing. Got the song stuck in my head again. A classic. I forget the rest.
Botton’s Pleasure Beach As nice as the staff were last time, this park was down to a 5 minute job, from the previous 15 minute job. Needed #2 Queen Bee. Got Queen Bee. Did the ghost train cos it worked out with a token deal. Wasn’t great.
Mack’s Amusements The wrong Mack unfortunately. Sketchy looking thing on a beach:
They closed down early for the day, in front of our face. Didn’t want to take our money. You win some, you lose some.
Time to take a short break from the fancy stuff and get down and dirty. Drove for 40 minutes through intermittent bursts of rain so heavy you couldn’t see the road. Sat in the car park for 30 minutes while it was chucking it down. The rain eased slightly.
#1 Big Apple
Walked up to the cred as a couple of staff members were starting to come out of hiding from the weather. No one else around at all. “Do you wanna go on that?” “Yes, yes we do.” “Sweet, I don’t know how the brakes work but I know a man who does.” Several more staff wander over and between them are able to meet the criteria to take our money and get the ride running. Got 3 laps.
At long last it was time to go to Disneyland. I had saved the supposed best ’til the end mainly because it was geographically closest to the airport and furthest from everything else.
The resort has a dedicated metro, decorated with Mickey windows and other artifacts within and though it departs from Sunny Bay, the weather couldn’t have been further from it.
It may have been affecting the performance of Big Grizzly Mountain, which wasn’t operating for several extended periods. Everything else was running well and, more importantly, mostly empty. Walk on queues are very unusual to see for a Disney park.
So we started with Mystic Manor and what a place to start. This gorgeous piece of architecture houses one of the greatest dark rides in the world.
After an endearing preshow that sets the scene, introduces you to the characters and contains some magical animatronic action, the most friendly people in Hong Kong, dressed in traditional maid outfits lead you to your trackless vehicles.
These vehicles are mesmerising to watch. Entirely automated, going about their business like robots, this is what we need for those driverless cars.
The advantage of trackless rides is the way they make the movement and interaction with the scenery feel a lot more fluid and less fixed to a single path. Cars dance around each other and head off in different directions to navigate around certain rooms so you can get a slightly different experience each time.
Each room in Mystic Manor is a work of art. The detail, the effects, the story and the music all add up to a magnificent attraction and by the time you reach the climax, with the room spinning and the walls being ripped away I had completely fallen for the ride. It demands many laps and it got them.
RC Racer
This demands 1 lap, for the cred, and it barely deserves it. It’s a poor excuse for a ride, especially in a Disney park and it’s even more annoying to see them cloned into multiple Toy Story lands in a lazy fashion.
The walkthrough attraction full of miniature sets was a quaint experience with not many people around. Having time to watch the smaller details was nice without having to jostle around with the crowds I imagine are usually filling these areas.
As my shoes slowly filled with water, I stopped taking pictures for a while. Space Mountain offered an opportuniy for shelter and it’s a stunningly good rollercoaster. The train climbs and climbs in the dark with the onboard soundtrack blaring, taking you up into the centre of the dome where it suddenly gets all lit up and spacey.
The layout is an intense sequence of drops and tight hairpin turns, winding it’s way down through the structure and scenery. The momentum builds and builds and it all becomes more of a blur as you struggle to see. I started second guessing the turns and it led to some fantastic moments when I thought left and it goes right, chucking me violently to one side. It’s the sensory overload that truly makes it special though.
Eventually we stumbled across the Vekoma mine train when it was back up and running. This ride shows a fantastic leap in innovation from the Big Thunder predecessors, using shuttle track sequences and a launch to break the layout up into three distinct sections.
Each section leads off with some mischievous grizzly bears, up to no good. They pull levers and you go the wrong way, they make your chain lift snap and they explode dynamite behind you, sending the train shooting out of a cave. They’re the stars of the show.
The entire land that houses the ride is a pure spectacle, with all manner of decoration turning it into a village in its own right. The geysers and hot springs bubble away and shoot jets of water all over the place, some directly interacting with the ride and others just dotted around for showing off.
My only let down with the ride was that it’s a tiny bit too much on the safe side. Throughout each part I found myself willing it to go just that little bit harder and faster, sitting like a complete rag doll and hoping to be chucked about in my seat a little bit more. It lacks any true out of control feeling like the Paris mine train.
It’s still exhilarating, particularly the launch sequence out over numerous small hills and through the aforementioned geyser jets, but selfish me wants it to be even more thrilling. Never mind the children. The way the area lights up at night is even more enticing and it’s just a masterpiece. I really don’t want to mark it down.
Somehow the day still managed to fly by and we soon found ourselves rushing to nab an attraction we had managed to miss before it closed. It was completely dark by the time we made it onto Jungle Cruise, but that was probably a good thing. For a boat exploring the jungle, it made for an eerie atmosphere and our staff skipper performed some great commentary and entertainment. The ride itself also has a few surprises up its sleeve, with water effects, fire and explosions creating yet another of the parks wondrous spectacles. Very glad we made it in time.
With all the rides now closed it was time for the closing show, projected onto the tiny castle. It was par for the course for a Disney castle end of night display – so that means emotional and amazing. All the tunes, all the characters, all the joy. I defy anyone to not enjoy this aspect of a Disneyland park.
This report seems to make the park seem really small and lacking in attractions. While it is relatively tiny, there was easily enough to keep me happy over the course of a very long operating day, even with almost no queueing. My only gripe with the park was having to stumble over a million pushchairs (where did these even come from?) to get to the fastrack machine for Space Mountain (I didn’t even need to, just feel obliged to abuse the system when it’s free). Other than that, a pure world class park, easily one of the best and a fantastic way to end Hong Kong on a high. Of course.
The first day back in Hong Kong was another dedicated to sightseeing – they really don’t have enough parks here to keep me busy, but we’ll get to them eventually.
The most significant part of the agenda was the famous peak tram. A huge funicular railway that takes you up the mountains on the southern Hong Kong island.
At night, there was supposed to be a grand light show across the harbour, synchronised with epic music. It turned out to be just awful and a waste of time. The event started by reading off a list of sponsors – basically the owners of the buildings that take part in the show. Some very timid and unenthusiastic tunes were played, while a few searchlights waved backwards and forwards from a couple of skyscrapers. A world class experience it was not.
Damn tourism, let’s go ride something instead.
Hong Kong was beginning to wear me down by the following morning. I had always heard great things about the place from whoever had been (bold claims like better than Singapore), but I really wasn’t feeling it myself. I’m a big fan of this part of the world and though it wasn’t bad to the point of never returning, if I had to choose three words to describe it in direct comparison to those claims, they would be dirty, inefficient and rude – way below my expectations. The main transport link to Ocean Park involved taking an inconspicuous bus from a side street somewhere. Wanting to be sure of what we were doing, we asked the first driver of said bus where he was going and the response was in essence to shout us back off of the bus. The second bus that pulled up behind it managed no more than a low grunt, which we took as good enough.
After much more of an ordeal than it should have been, crossing huge roads, avoiding shady characters and having to find some back entrance with grubby escalators, we were ready to enter.
Ocean Park
Luckily it’s a place filled with awe and wonder, so the troubles were soon far behind us.
We began by taking the fabled cable car from the bottom end of the park to the top, beyond another mountain.
It really is quite the journey, looking out below at where you’ve just come from, the ocean off to the side and the B&M coaster approaching you from behind.
And the B&M was where the day really started. This floorless coaster has a prime location with wonderful views that really add to the experience.
After some faff in the station, where the ‘on-ride photos’ are, for some reason, made by a man with a posh camera wasting time and intricately taking everyone’s picture in the seat before it despatches, the train climbs up towards the crest of a mountain. The first portion of the layout is dug rather unceremoniously into the side of the hill, but you don’t see it for long.
A curved drop takes it into a vertical loop where I immediately began to notice that this rides like no other B&M I’ve encountered – it’s rough, really shaking and rattling all over the place. Not to the point of ruining the experience, but certainly very jarring and unexpected. I later decided it gives it character, so consider it a good thing.
The pace and flow of the rest of the layout is excellent, bouncing from one side to the other through a great sequence of inversions and airtime hills. Hair Raiser has a completely unique style and I enjoyed it very much.
Due to the terrain, this area of the park is on multiple levels with lots of stair and escalator access, making it quite the adventure to explore.
On the same level is a Mack powered coaster which surrounds the entrance to the polar animal exhibits (this place is at least half zoo, too) and the ride itself is rather uninspired.
Further down the mountain is this brightly coloured Arrow looper. I didn’t get on very well with this one, with angry staff forcing me to remove my glasses but hold onto them (and the restraint at the same time) during the ride rather than put them anywhere safe – clearly more likely to lose them than if I had just worn them.
To make matters worse, it was rough. The sidewinder element – half loop, half corkscrew had a nasty jolt that caused the shoulder restraint to punch me in the head, just for good measure.
It ends with a dumb second lift hill with no other purpose than to take it back up to the station. I could have enjoyed it for the setting, but it wasn’t to be.
Further down still is a far superior ride. This Zamperla mine train has one of the most amazing views you could ever hope to find on a rollercoaster and it’s a pretty fun piece of hardware too.
The brake run at the end sways rather unnervingly at such a height, only adding to the exhilaration. Can’t think of a better use for this terrain.
Aside from the coasters, there wasn’t much else in the ride department that interested me. The rapids ride was down, so we jumped on the observation tower to appreciate it all from a greater height.
A considerable amount of time was spent with the vast quantities of animal exhibits at both the top and bottom of the park. As well as the cablecar, there is a train that runs completely underground, insanely, through the middle of the mountain. It has a bit of a theme, with lighting and projections on the ceiling of the cars to keep you entertained on the journey.
With such a packed schedule, darkness soon descended and I took a glorious night lap on Hair Raiser before taking one of the last cablecars back down in the dark – equally magical.
There was a light and fountain show to enjoy near the entrance before departing for the night and it was in these last couple of hours that I finally started to develop a real appreciation for Ocean Park. It has a few flaws, but it’s pretty damn special.
After a breakfast that tried to kill me, the plan for the morning was to head out to Knight Valley and score the amazing looking (and imaginatively named) Wood Coaster. Following some confusion, there was actually a bus literally outside the hotel that went all the way out to the resort, which is way beyond the city to the east. The bus took the most tedious of journeys imaginable, all while I wasn’t feeling too good and after a good couple of hours, it dumped us at the end of the road that heads into the resort.
Immediately we were swarmed by a crowd of old people trying to sell us plastic buckets and spades. Granted, there is a beach here at Dameisha, but we were clearly heading up towards the park which is in a beautifully mountainous location upon which those wouldn’t be the most useful of tools. They followed us all the way to the car park barrier, ignoring both a plea for ignorance and a direct no before eventually finding someone else to bother.
That turned out to be the highlight of the journey as upon arrival at the ticket desk, we were informed that the wooden rollercoaster was closed for maintenance. The one and only reason I came. Because of the nature of the location, I never even laid eyes on the ride that had spited me so badly, hiding somewhere a mile up in those trees. It was time to get back on the bus and endure the exact same journey all over again, this time without even excitement to carry it.
The other plan for the day was a park in the city, opposite Happy Valley and back where we started, that had an insignificant cred.
The first things we came across were dinosaurs. The majority of this massive park is based around recreations of landmarks and there is very little focus on amusements.
And it’s located inside this cave, decorated by a man in pain. I had absolutely no idea what to expect from this ride. There were some cool looking promo videos in the queue that showed intense volcanic activity being the scenery for a magnificent rollercoaster. This was slightly true, though the ride never picked up much speed or did a whole lot. It had a good atmosphere but ended up mostly forgettable.
The only other ride we tried was the Bobkart nearby, the first one I had encountered and one of the longest in the world. It was great fun, accelerating far quicker than I had imagined for something completely under guest control and with enough speed there was even a semblance of airtime over the bumps in the layout, which seemed to go on forever through the trees. They aren’t creds, but I’ll have to find more of these now.
The destination I had made specific plans for was Hong Kong, which we flew into soon after returning to Singapore.
The day of arrival was designated to a bit of sightseeing – temples and gardens, the former feeling like it could have been anywhere out in this region, but the latter was rather nice, other than being told off for eating a snack.
I had decided to be particularly adventurous while here and the next day we took the metro to the border with China. After some intense research including watching a man who filmed the whole crossing from start to finish in secret on his phone (naughty), I knew where to find the obscure little office that issued on the spot 72 hour visas. Some cash was exchanged and I soon had a huge sticker in my passport with the Great Wall on it. We’re in.
The city of Shenzhen lies directly on top of Hong Kong and we were soon back on another metro heading to the hotel to drop off the bags. I immediately noticed that the trains were significantly cleaner and more efficient here and the pricing is ridiculously cheap.
After negotiating some overly friendly hotel staff, it was another couple of stops down the road to my first Chinese park.
We began with some confusing messages about staggered openings of the rides here and spent a significant amount of time getting lost around a construction site.
The park was virtually empty and nothing seemed to be running yet, so this wasn’t an issue. Within the construction site was one of the creds, a mine train, that was closed for the duration. My first Chinese spite.
After navigating past that, we found ourselves in a particularly attractive area. It becomes even more attractive when you find out what lives at the other end.
This S&S air launch coaster was the driving force behind my adventurous nature on this trip. There are only 4 of this type of ride in the world, 3 of which are in China and the last of which is the fastest accelerating coaster in the world, in Japan. Though the Chinese installations don’t have a record of their own to claim, their layouts looked extremely enticing.
I joined the queue in nervous anticipation of what I was about to experience and there were only 20-30 guests in front of me. It was here I learned how things are in China. Slow. Faffy. Frustrating.
It took around 20 minutes to get on the ride through a combination of factors. Within the station, it is a park chain policy to have guests undergo an exercise routine before boarding the ride. You line up in the usual manner within air gates inside the station and the attendant on the opposite platform performs a bit of a speech prior to overseeing the routine. Stretch, 2, 3, 4. Reach, 2, 3, 4. Twist, 2, 3, 4. It’s an interesting phenomenon and I’d love to know how it came about. In the same way as you would warm up before a sporting activity, the impression seems to be that if you don’t prepare your body for the forces of a rollercoaster, you might hurt yourself.
On top of this, there is absolutely no hustle in any of the ride staff. Everything is done with an air of, ‘oh, we’ll get there eventually, no rush’. This is absoultely fine as a mentality and on some levels I appreciate it. At the same time, the enthusiast in me can’t help but find it frustrating. I’ve seen how the Germans do it, it just doesn’t need to be like this, we could all get so much more done if you simply went a bit faster.
But the guests share the same mentality. They aren’t like me, thinking ‘I’ve come a long way and I want to ride this 100 times and 100 other things in the park and you’re all stopping me from doing this.’ It’s just a day out and very inconsequential. The way they board the train, sit down, don’t think about what’s in their pockets, get told by staff, fumble around, get up again, put items in the baggage holders, sit down, find there’s something else, get up again, laugh and chat about who sits where with friends, who will or won’t sit next to the foreigner, stop and take selfies in the train, stop and take selfies by the baggage holders, write a text to someone… I could go on. There’s no consideration to the fact the attraction has a line of people behind waiting to experience it. Their time will come, but no one, no one will help that along.
Except me, I’m in the seat, lap bar down, ready to go. The anticipation is killing me.
I was scared on the launch track as I didn’t have a clue what to expect from this ride. Weird hissing noises, a long pause. BAM. A launch like I’ve never experienced before. One second we weren’t moving, the very next second we’re doing 80Mph and being viciously ejected over a top hat. My head didn’t have time to keep up and it’s as intense as anything.
As quick as you crest that first hill, you’re down in a tunnel below the water and then up into the next massively forceful element. And the next. And the next. Each one hits the spot just right, with different combinations of very strong airtime.
The ride ends with some crushing positive forces into this tight cornering and a brutal snap into the brake run (bracing required) which seemingly has trouble slowing you down so fast. We still had a lot of energy left to give.
Even with the 20 minute dispatch times, I struggled to ride this coaster back to back. It was that intense. I had to sit down on a bench and recover each time. Oh, and I absolutely loved it.
To space it out a bit, there were some other things to do of course.
It is a big thing that goes upside down though and that works for some. I had ridden this alternate layout as Kumali in the UK first, but the installation here was actually the original. It wasn’t too bad… but nothing more than a one and done for the cred to me.
Outside the entrance to this ride was a haunted walkthrough, which we tried for a laugh. It contained some weird moments like a yeti on an operating theatre table and was mostly amusing rather than scary, which suits me fine.
The other cred in the park is a Wacky Worm on top of a building, for intimidation purposes I guess. I like the way the character on the front of the train has his fist out – clearly has places to be, unlike everyone else round here.
Indoors from there is the legendary Santa shooting dark ride North Pole Adventure. They may have missed the point with either the scenery or the hardware as, amongst other things, you are actually firing at Christmas elves in their workshop, hindering them from their tasks. Fun though.
We considered trying a rapids ride, but there was a huge fuss at the station (with no one else around). The staff outright refused to let us do anything with our bag other than take it on the boat with us and perch it precariously on a lap, on top of the seatbelt. As the boats were particularly evil and had water jets installed directly into them, jets which we saw another returning to the station were doing nothing short of waterboarding guests, this would not have ended well. Not being allowed to simply put it on the floor anywhere in the remote vicinity of the ride that wasn’t on it, we decided to bail out. It ain’t worth that.
Instead, we tried a weird haunted experience around the corner where you sit around a table in the dark and wear headphones while ghosts whisper directly in your inner ear and things go bang. Not understanding a word of what was going on and therefore unable to get caught up in the story, this bordered on unpleasantness and wouldn’t be something I’d choose to repeat, but it was worth a try.
The train around the park was nice. Can’t go wrong with a train.
Other than that, it was Bullet Coaster as much as I could handle before the all the rides shut for the day. The park and a couple of select flat rides near the entrance actually stayed open for several hours after the rest and, not having anywhere to be, we ended up in a 4D cinema with a lot of waiting around, wondering what it could be. It ended up being Ice Age, something I could have watched at Alton Towers. Nothing exciting or exotic then.
That marked the end of the visit. 4D cinema aside, this really was my most exotic park visit to date and, frustrations aside, it was totally addictive. I found there’s an extra element to be going so far out of my way, onto the road less travelled. Exploration becomes half the fun and I immediately knew I wanted to see and do a lot more in this part of the world, aside from the fact they have vast quantities of incredible looking rides – there has been a theme park boom in China like the world has never seen before and I want to be a part of it.
This leg of the trip was a rather last minute decision. I hadn’t put any plans in place until actually in Singapore, where I decided to throw caution to the wind and book some cheap flights to Kuala Lumpur for a couple of days.
We arrived in KL early afternoon and spent a good chunk of time in the longest queue I have ever experienced for immigration. They weren’t running things smoothly to say the least.
Our hotel was situated throughout the top floors of a ridiculously huge mall, in the very same building that housed the singular draw (for me) for this visit.
Wanting to get straight to it and make it all worthwhile, we dumped some bags upstairs and headed straight to this indoor park that spans several more floors of the building.
It contains a massive Intamin looping coaster, not every day you see one of those indoors. The park operates pay per ride and wristbands, I took the latter for the opportunity of many laps on the star attraction (and pretty much the only thing of any note here). The station for the ride is in a raised position and the first section begins straight out of here with a slow inversion and meander to the lift hill.
You can see from here how unusual the surroundings are for this attraction and riding things in unique places is often great for enhancing the experience. Once up in the hot and sweaty rafters, the train takes a high turn into the main drop and loop, which has a pathway running directly through it.
There are plenty of other moments of close interaction as the layout winds its way throughout the whole park. You can see it from anywhere.
While the hardware is a little on the clunky side, being an older Intamin model, it remains a highly enjoyable coaster for the sheer spectacle alone. I’m very glad to have made the journey to try it for myself.
The folowing morning we were already having to make plans to leave again, our stay in KL was relatively short due to time constraints and the last minute nature of the decision so we just did the usual things like food and shopping. I liked the place more than I had expected to and will likely return one day for a better look.