I wasn’t originally planning to write anything about this, but then creds happened. And that’s always worth documenting.
Plopsaland De Panne
This park have gone out of their way to stay open year-round in some form or another (Weekdays and Wednesdays), during recent times. Combined with our current annual pass ownership and the fact that it’s really ridiculously close to home, faffy ferries aside, it made the perfect excuse to break up the standard British off-season blues.
Oh and have I mentioned how much I love this ride yet?
It was an anxious start to proceedings. Upon arrival at the gates, various monitors above the turnstiles were listing several of the major attractions as being closed for ‘meteorological reasons’, something I hadn’t really stopped to consider at any point in the planning process, proving how out of touch I am with actually doing anything in winter any more.
Heidi The Ride doesn’t mind the cold at all and was being the work horse for the morning. It was running rather well in fact, blew off the cobwebs rather nicely.
Both of the bigger beasts were still warming up though, not that I cared much about this one.
Signs here were positive at least. Although nothing was running, the lights were on, the station audio was playing and, most importantly, our new robot friend was already animatedly teasing us through the trees.
Eventually things got a little geeky and we were treated to being witness to a full block test of the ride as part of their morning check, complete with cheeky rollbacks.
I thought the way the ride restarts itself from the second launch is rather cool too.
Once that was all done and dusted, our patience paid off. We ended up matching our ridiculous lap count on Ride to Happiness from the previous visit throughout the course of the day, a dizzying 16 in total.
Main observations are that it just really is that good. The ride was running noticeably slower in the cold weather, sometimes barely making it through the top hat or the twisted hill before the second launch. It didn’t matter in the slightest however, as I found it to be an equally exceptional ride in this state. In fact it managed to bring even more sensations to the table. Elements like the vertical loop provided more fun ‘flop-time’ that reminded me of stateside cousin Copperhead Strike and if anything, the anticipation while crawling and spinning over the oddly shaped top hat only added to the dread of that evil first drop. With so many rides amongst my favourites that come with a very specific set of conditions in which you need to experience them for that ‘top ten feeling’, it’s refreshing to find another that’s always top of the game, all of the time.
The main downside to the weather was how poorly it paired up with being required to wear a mask all day. With temperatures that would usually fill the air with misty breath, this was instantly condensating on the inside of the material and, unsurprisingly, wearing the equivalent of a soggy rag over your nose and mouth for 8 hours on a freezing winter’s day is a recipe for feeling a little out of sorts. It wasn’t the ride’s fault at all, but we were noticably struggling towards the end of our intense marathon.
Not that that can stop us from our main mission though, the first creds of the year are to be had nearby.
Foire d’Hiver
Highly conveniently, almost like it was planned, they were chilling in Calais. A mere five minutes from the ferry.
Tastefully glamming up the town hall.
French Wacky Worms at night. Though I wished it weren’t true, I thought these days were behind us. #1 1001 Pattes (La Pomme) was up first because it wasn’t cash only.
And then, one cashpoint later, the #2 Dragon followed suit. The restraint latch tried to bite my hand off and inject grease into my veins – the dirtiest of creds are often the most dangerous.
I’ve spent most of January trying to get all the trip planning for this year back on track, so writing this series took a sideline amongst all that nervous excitement. With that in mind and how long I’ve already dragged this out, it’s going to be 52 years of coasters if I don’t finish up before the end of March (fingers crossed). Let’s give that a go at least. Something about this year strikes a chord with me, but I can’t quite put my finger on it. Was there a particularly notable ride built? I think so.
#10 Altair – Cinecittà World (Italy)
Various clones on the extreme end of the spectrum could have filled this spot at the moment, with my personal 2014 roster not quite being as fleshed out as I would like it to be. Altair is one of several lap bar editions of the original record breaking 10-looper Colossus at Thorpe Park that exist in varyingconditions around the world. I wasn’t as bowled over by the experience as I had hoped. It was fun for sure, but I thought the new found freedom in the riding position would lend itself to some cool moments. Instead it mainly served to highlight how underwhelming the layout of endless inversions is.
#9 Arthur – Europa Park (Germany)
Not much of a coaster really, the Mack powered inverted hardware lends itself rather well to dark ride sections and scenery instead. Arthur pulls this off reasonably well and has a couple of magical moments to offer outside of it’s faffy queue and operational system. Padding the list a bit though I feel, things need to pick up a bit.
#8 Mine Coaster – Quancheng Euro Park (China)
This Beijing Jiuhua built mine train was a surprise hit for me, they’ve come up with a (hugely welcome) custom layout that keeps on building in intensity very nicely and it blends into that rockwork a treat, enhancing the experience even more. One of my favourite Chinese coaster designs to date.
#7 Inferno – Cinecittà World (Italy)
Back to Cinecittà again, the other Intamin coaster in the park is far more exciting, even though you can’t see it. A thrilling indoor experience complete with a powerful drop track section and some rather dark theming makes for a standout ride in this all-new-for-2014 park.
#6 FireChaser Express – Dollywood (USA)
This might be the most gorgeous family coaster ever. Gerstlauer have a real knack for this type of experience, the combination of profiling and rolling stock on these models is always spot on when trying to find that happy medium between thrilling and fun. Beyond that, who needs a drop track when you can have fire, explosions and a backwards launch?
#5 Flug der Dämonen – Heide Park (Germany)
At last we’re in the big leagues. B&M are back, with their first entry being yet another wing coaster, continuing to prove how popular they were in this decade. This flight of the demons is an experience greatly enhanced by both the visuals and the haunting soundtrack that accompanies it. A twisted mess of that signature track always looks great when embedded into a landscape and it just so happens to be a really solid, interesting layout too.
But it can’t compete with how good this bird looks, nor with how good the layout is. As a complete opposite in design, it really has a ton of room to breathe, soaring between massive elements before dipping in and out of the glorious landscape. Everything about my experience with the parrot seemed to be well thought out, it’s a masterclass in creating a signature coaster for a park.
#3 Alpina Blitz – Nigloland (France)
Here’s that other Mack Mega Coaster I promised in 2013. Though the layout of this one is highly unoriginal, being just too damn similar to Intamin’s Megalite, it’s still a top 3 today (for now). It’s testament to how incredible the ride that gave the inspiration is, that a well executed equivalent by another manufacturer is also ridiculously good. Though it doesn’t quite pack the same punch overall, their trains for this are second to none and I’d take it over any clone but Piraten, any day.
#2 OCT Thrust SSC1000
The pinnacle of the S&S air launch design for me. A breathtaking, world-beating acceleration into a massive, airtime-filled top hat, followed up an incredible sequence of elements. So many other launch coasters that came before just couldn’t deliver these things in anywhere near the same magnitude and that makes this ride really special to me. (Let’s not mention today that it’s also a clone).
#1 Helix – Liseberg (Sweden)
Oh yeah, now I remember. My favourite rollercoaster of them all was built in 2014. Still searching for that perfection.
I’m rather excited to see just how many there are still to come out of this year. It was only back in 2010 that I became worried by lists appearing to already be set in stone, though there’s loads more to look forward to today: One of the last great B&M inverts I’ve got my eye on is Banshee, I’m doubly intrigued by the seemingly mould-breaker styling and how the vest restraints will perform on that particular model. RMCs are going to be a reasonably obvious addition to these lists from now on, ridden or otherwise, with Goliath and Medusa Steel Coaster being no exception. I gave Iron Shark a shout out in 2012, so why not give it’s Colmbian clone Kráter a look in too. Certainly a rare one for the collection. I’ve heard great things about Lightning Run and am always happy to get brand new ride types under my belt, of which the one and only Chance Hyper GT-X certainly is. Nefeskesen is one of two red Intamin launch coasters in Turkey and, most enticing to me, is the custom layout of the two. You potentially can’t beat a good family-sized Gravity Group woodie like Roar-O-Saurus when it comes to consistency. Or can you? The memories of seeing super-sized Gravity Group woodie Time Travel closed, from the window of a taxi, still haunt me to this very day. This one is about as high as it gets on my to-do list, so I don’t think we can top that here, now.
Here we go again. I might be detecting the slightest hint of a drop in quality here compared to how amazing some of the progress in the last few years had been. However there are by far the biggest number of coasters yet recorded in the RCDB for the year 2013 (with a massive jump of 50), so a different kind of positive sign for the industry at the very least. With an ever expanding lineup, that’s plenty more opportunities for the future.
#10 Crazy Bird – Happy Valley Tianjin, China
S&S first put lap bars on their El Loco model a couple of years prior to this, but this was the first time I came across the combination and of course it’s a vastly superior experience for it. The freedom of movement in your upper body just adds an extra spice to all those interesting and fun elements like the stupidly steep drop and the downwards inversion.
#9 Karacho – Erlebnispark Tripsdill, Germany
Lap bars again, this time as part of Gerstlauer’s introductory year to their biggest and best ride type to date – the Infinity Coaster. Building on their brief dabble with standalone launch coasters and then launched versions of their Eurofighter model, Karacho showed a real turning point in what this lot were truly capable of with that, let’s say it again, freedom of movement. You can finally really feel all that funky stuff they’ve got going on.
#8 Gold Striker – California’s Great America
With Wood Coaster already existing I think we hit a certain point where I see rides like this as ‘just some GCI’. And just some GCI is undoubtedly a solid coaster, a loud and fast paced wooden romp that’s bags of fun at the very worst, but I just don’t get that excited about some of them, like this one, after experiencing a lot more of the diverse sections of their catalogue. Should I play the winter card? It was cold (striker).
#7 Rattenmühle – Family Park, Austria
A late entry for this series, as I had it all planned out well before I ended up in Austria last September, but a welcome one. I loved Rattenmühle, it was pretty much everything I wanted it to be as a fabulously fun Gerstlauer Bobsled and then the surprise level of the theming and detail in the station and surrounding area took it up a few gears again.
#6 Juvelen – Djurs Sommerland, Denmark
Definitely leaning towards a bit of a family-thrill approach again this year, this time with Intamin giving their Family Launch coaster a much needed boost, literally. Jet Rescue set the precedent for how good this ride type could be back in 2008 and this time with some more room to breathe, larger and faster elements they once again proved it could pack a punch and compete with the biggest of coasters.
#5 Smiler – Alton Towers, UK
Wait, this was the one and only Gerstlauer Infinity to not feature lap bars, how come it was better than Karacho? Am I a fraud? Probably, but there’s just so much more good layout going on here and Smiler has been a real grower on me over the years. It would be absolutely insane feeling those 14 different inversions with lap bars and I wish it was a thing, but I’ll just have to settle for what it is – an intense, disorientating semi-masterpiece.
#4 Full Throttle – Six Flags Magic Mountain, USA
The multi-launch features again and will continue to do well for me for all time, always. There’s something magical the way it injects an extra energy into a ride and it is particularly well needed in Full Throttle with such a short length of track to play with. That tends to be a criticism of this bold attempt from Premier Rides but I’ve ended up as one of it’s biggest fans. The ridiculousness of the size of that loop, the silly airtime coming back over the top of the same piece of structure and the fun in between – love it.
#3 Big Grizzly Mountain – Hong Kong Disneyland
I can’t get enough of the Disney mine train aesthetic, it’s such a quintessential theme park experience. Big Grizzly brought something new to the table and it was very welcome. The light-heartedness of the theme, and the stunning surroundings that were created just for this ride combined with all the surprises and tricks that the hardware has to offer just can’t fail to bring a smile to anyone’s face.
#2 Storm – Etnaland, Italy
Oh, how I wish there were more of these. With a few years to think about it, Mack must surely have seen Intamin’s Megalite design and thought ‘we can do something like that.’ Their Mega Coaster was born. Storm was all we got, other than a near-clone of the Intamin that we’ll be seeing very soon (spoilers) and it’s a blast. Not only does it carry some powerful airtime, they chucked in a gorgeous inversion for good measure and the late night openings of this off-the-beaten-track park give the opportunity for some real special moments.
#1 Fjord Flying Dragon – Happy Valley Tianjin, China
Back where we started in Tianjin, Fjord Flying Dragon was the star attraction that came with Happy Valley’s latest park and sadly the most recent time the company dealt the Gravity Group after such a strong trinity of a start. It’s the strongest of their three combined efforts for me and that’s saying something, with how much I love the 2009 winner of this series. It caught attention nonetheless and they went on to do even greater things with a certain rival park chain in China, but that’s a tale already told on here.
What else are we looking at?
I really want to try Abyss, even though it’s basically Australian Saw: The Ride, both for the alternative theme and setting and the fact that it’s just so damn obscure a location for coasters in general, all the way out there in the West. A notable absence from B&M this year after being a staple of the lists for so long. This is entirely my fault, having not yet ridden either of their 2013 creations. Gatekeeper looks rather stunning, I love the way Cedar Fair have turned a signature coaster into an eye catching entrance plaza. Nitro as it was named back at opening could well be a surprise hit, but almost undoubtedly an entry just by merit of it’s existence here. Also at Imagicaa in India, from the same year, is Deep Space, another potential hit for Premier. I love an indoor ride and in particular a space theme. Some real contenders are running loose this year in the form of a couple of RMCs I haven’t managed to pick up. Perhaps that’s why I’m seeing a bit of a downturn in 2013, it shows that I’m slipping. From everything they’ve given me so far, Iron Rattler and Outlaw Run could just go all the way to the top here. Just for fun, we’ll have a chuckle at Ring Racer. The layout isn’t going to be winning any awards and it only operated for a handful of days before it all went wrong so it’s highly unlikely it’ll happen anyway, but still, what a silly thing.
Well, the 10 rides I want from 2021 post aged horribly, but that’s not going to stop me having another go at a list for 2022. Thanks to the prolonging of the pandemic I only managed a measly 2/10 rides from the previous time around, the Belgian beasts Kondaa and Ride to Happiness. Reading it back now I can’t quite believe that my new #2 didn’t even have an official name this time last year. Thankfully they both went above and beyond in terms of salvaging 2021 for me.
Once again I’ll be looking at rides I’m actively going to try and experience this year as opposed to a standard ‘bucket list’. I’m still loathed to write posts about attractions I haven’t experienced yet, though hopefully the two workarounds I came up with continue to make it work: 1) I don’t have any nice photos for these yet – instead you can have an external link for further reading and a related picture of another ride to which I can attribute some of my expressed interest. 2) Raising expectations is a dangerous game – I can’t pretend I don’t have expectations or these lists wouldn’t exist in the first place, I just won’t rank them in any particular order.
I could once again have just filled this list with 10 rides from the 2020 & 2021 American road trip that still wasn’t to be. There were well over 100 credits planned (in no less than eight detailed itineraries by this stage) and a ton of the industrys big names on the bill. It really needs to happen this time around. I’ll just have to mention these two standouts again, they’re still a priority for this year and will remain on this list until they’re done.
(Jungle Trailblazer, Fantawild Asian Legend)
Voyage, Holiday World Originally destined to be my 1000th coaster, Voyage would likely claim to be the king of Gravity Group woodies. It has the stats to back it up, being the longest and fastest they’ve ever designed and as they are my favourite manufacturer of the moment, the desire to finally get this one under my belt is obviously rather strong. To add another layer of excitement and intrigue, the park holds an annual event intended entirely for enthusiasts and legend has it that the coaster is run at its absolute best (no trim brakes) just for them, for two nights only. We had tickets ready for both of the previous years’ events and now it looks like they’re making it more difficult to attend this year. Still need to make it happen.
(Zadra, Energylandia)
Steel Vengeance, Cedar Point The hype around this ride is inescapable as it continues to dominate every rollercoaster ranking system ever conceived. RMC are the most consistently excellent manufacturer around these days and, once again, their biggest creation to date certainly looks like a world beater. I’m still hugely conflicted about Steel Vengeance and I still don’t even know much of what it does. While of course I want it to be the best thing ever, something I’ve been searching for for over 6 years now, I don’t know if I want that best thing ever to be the same as everyone else’s best thing ever. It’s a tough spot to be in, but I’m determined not to let anything cloud my judgement when I finally get there.
Florida remains the biggest black hole in my theme park arsenal. How can I have been all over the world and still not set foot in what is arguably the capital? With the world’s largest Disney and Universal resorts and biggest named Busch Gardens and Sea World parks there’s enough in this one state to keep anyone, including me, going for weeks. The answer is, simply, I’ve never got round to it. But I want to. And as such, I’ve never even looked in great detail at what’s there. I know the obvious coaster stuff, but not the ins and outs of each resort and it now feels like I’m clinging to that rookie state for as long as possible, just to feel wide eyed and innocent one final time in this hobby.
(Mystic Manor, Hong Kong Disneyland)
Star Wars: Rise of the Resistance, Disney’s Hollywood Studios I still know nothing. Absolutely nothing. It’s a trackless dark ride, right? And, and, Star Wars. My absolute favourite film franchise. You can quote me on here as previously saying that I would get excited simply if I ever got to see Crait on an upgraded Star Tours simulator cycle (and those rides just do nothing for me, really), so the fact that there’s a brand new, specifically designed, reputedly next level Disney dark ride themed around the modern material is… well… I’m still not ready for Florida. And I don’t think I ever will be.
(Taron, Phantasialand)
Velocicoaster, Universal Studios Islands of Adventure Back in the days of Revenge of the Mummy, Universal were setting the precedent for combining thrill rides with immersive theming and I’m yet to see another project come close to matching the things that I specifically love that attraction for. Velocicoaster would seem to go down a slightly different road, perhaps inspired by ol’ Taron by being a densely decorated Intamin multi launch coaster and while I’m not the biggest Taron fan out there, my experience with Taiga has me overwhelmingly hopeful that these two giants of the industry have pulled off something as similarly unrivalled as the Mummy, in its own special way. It has actually opened since my mention of it last year and I’ve spent some time skimming over a lot of superlatives about it. There’s still also that literal, actual dream I had about this ride becoming my new #1 rollercoaster. Is that setting the bar too high?
With Europe being the only continent able to receive my attention over the past two seasons, the options left for life changing attractions are starting to get rather thin on the ground. It’s not looking to be an overly exciting year for brand new coasters either, at least not on the unprecedented scale that Belgium managed to pull off recently. I have already begun to map out another epic road trip in the style of the last two years however and if all else fails, this should be the one to watch, again.
(Lech Coaster, Legendia)
Fønix, Fårup Sommerland It’s with trepidation that I mention this one, given that I haven’t been the biggest fan of any of Vekoma’s new thrill coasters. However they may end up riding, they always look the part for sure, firmly putting themselves on my radar just to see if they one day nail it. Far from this being me jumping on any bandwagon, Fønix is, to our knowledge, the only major rollercoaster coming to Europe next year so it just has to be amazing. Please be amazing.
(Nemesis, Alton Towers)
Monster, Gröna Lund B&M inverts appear to have almost gone out of fashion by now, sadly, so it was a bit of a wildcard when this already densely packed Stockholm park announced they were getting one. The announcement took place a long time ago too, Monster was made over several years of hard effort (a shame the same can’t be said about the name) and ending up falling off of my radar somewhat. Being crammed into tight and imaginative spaces is usually very complementary to this ride type and hopefully Gröna Lund have pulled something special out of the bag like they did once before.
It was depressing to read back on my story last year about the Chinese Visa. Even though I began with the hope of it being usable until at least October, they took the decision fairly early on to invalidate all tourist visas on top of not really allowing us in anyway, so the dream was doomed from the start. With things as they are now, it’s the least likely in this list that I’ll get there again, but to be truly representative of myself I have to include some of my more far-fetched schemes and the country that still excites me the most with it’s growing theme park industry. If any opportunity arises, just know that I’ll be there. To that end, here’s 3 totally different Chinese attractions to those that I chose in 2021.
Hurricane Roller Coaster, Suzhou Amusement Land Forest World I’ve had a love for Mack since the very early days of my theme park travels, not least because they made my favourite coaster to date. To compare this new build to one of their multi-launchers seems a fair way off the mark though as Hurricane gives off a very different vibe to anything the manufacturer has done before. From huge top hat to intensely quick inversion, this one stands out like a challenge to the Intamin accelerators of old and I, for one, am rooting for it to come out on top.
Railway Guerilla, Fantawild Glorious Orient Parks My dearest Fantawild have been busy while I’ve been away and opened up entire parks worth of brand new content that I’m dying to go and try. The Glorious Orient parks now found in both Ganzhou and Ningbo are the next generation to follow the stunning Oriental Heritage series and the second of their ambitious three part phase covering the past, present and future of Chinese culture. Coverage of the attractions is hard to find at this stage and I could have picked any number of their new dark rides because, well, they regularly create some of the best in the world. All I have down in my notes for this one is railways and bombs so there has to be at least one fire effect, right? That’ll do me.
(Transformers: The Ride, Universal Studios Singapore)
This makes two items listed with a theme around a film franchise I’ve never seen, but dinosaurs have traditionally been an awesome featuring for any ride even as far back as Blackpool’s River Caves in 1905. With all the praise I throw at Fantawild, they owe a lot of their ideas to Universal and their original versions of many dark ride systems that became staples. Here Universal are themselves, in China, bringing something new to the table and I like to think that they’ve thrown everything at it to prove to the local market who’s still on top.
It can’t hurt to have one more backup plan can it? If China keep their borders closed for the forseeable, then I’ll have to look elsewhere for my travel fix to Asia. A certain country has been moving further and further up the to do list over the past few years and then things suddenly got a whole lot more interesting. Much as I look to all the old faithful destinations for attractions that meet the criteria of these lists, it’s good to remind myself that I’m a sucker for an adventure to a new land as well.
Roaring Timbers, Sun World Hon Thom Nature Park Of all announcements in recent years, none have made me do a double take quite as hard as this little shocker. The world at large had no glimpses into any of the stages of construction for a wooden coaster from GCI that has already now been completed and is ready to open next year in Vietnam. It looks lovely, luscious and full of terrain-based goodness just like my absolute favourites from the manufacturer. The ride might be a little on the short side compared to the best of the best, but I want it nonetheless.
On a personal level I’ve found this year significantly worse still. Though 2020 came as more of a shock, I still remember the optimistic days of thinking we’d be right back at it again in 2021. Instead it was just one long drawn out tease that sapped away any real hope of that being anything close to true. I came within a week of hitting yet another new longest drought of not riding a new coaster, at 183 days between the two seasons. As I sit here writing this, I worry that soon enough that figure will be threatened once more. The major US trip that was deferred from last year got stressfully re-planned and re-booked 3 consecutive months in a row based on vague promises that were never delivered. It was of course cancelled once more and the outstanding balance still looms over us to this day. As summer drew to a close it became clear that we had to take matters into our own hands again if we were to keep this hobby alive and kicking. And admittedly that part went extremely well, with the longest and most intense European road trip of all time doing all of the heavy lifting for 2021, finding some highlights in old parks and new. While I’d usually prefer to spread the load a bit throughout the year, the grab it while you can attitude seems to be the most successful in the current climate. But how successful was it in terms that matter; numbers?
Better. That’s 134 new rollercoasters for me, which is a fair amount more than last year even with the pre-covid headstart that it had. Better still, there were 49 new to me park visits, which even manages to top 2019 in terms of raw establishments visited, quality varying greatly of course. Ah, 2019, those were the days. Something not included in these graphs is the fact that I managed to spend 34 days of this year visiting theme parks. That figure just sneaks past last year and spending over a month doing what you do best on an annual basis is always something to be pleased about.
Now that quantifying everything has made me infinitely happier, let’s talk about some highlights.
The clear winner for this year and the rollercoaster that has had by far the biggest impact on me in what feels like forever was the Ride to Happiness. It delivered on so many levels ranging from intensity to re-rideability and the overall presentation of the attraction just struck a chord with me that makes the whole experience just that little bit more personal and special. I was scared by how good this ride was, the thoughts it put into my head while thinking about how to even rank it. That probably only happens a handful of times in the life cycle of an enthusiast.
After narrowly missing out on a top spot 6 years ago, Efteling are back with a win. The competition might be a little lighter this time around, with no signs of five-time winner Disney or my secret love Fantawild, but let’s not that let that detract from how good Symbolica was. The magic of the park combined with the magic of the trackless ride system results in an effortlessly joyous experience. I only wish we had taken the time to visit it much sooner when all of the special effects were operating to their fullest extent.
I’m going to break my own unwritten rule here, because I can. In spite of all the cold, hard numbers pointing to this being a stronger year than the last, I’m looking at the list of all the new-to-me parks visited this year and feeling very little inside. And this is a very important factor for me when it comes to ranking theme and amusement parks – a sense of longing. Do I miss it? Do I want to go back there right now? How did it make me feel? What made the numbers up this year was an unhealthy amount of flying visits to short-stay establishments, with the primary purpose being to bolster the count. It’s the nature of the beast for what I do with my free time at this point, but I’d much rather give the honourable mentions to parks that have significantly improved during a revisit (the Belgian beasts) than to somewhere based solely on having not been before, which has honestly never been an issue up until now. The place that invokes the strongest emotional reaction for me this year is Fantasiana. It made the mentions back in 2016 up against some incredible hard hitters. In 2021 it stands out from the crowd as a true gem of a park that in my eyes can do no wrong.
And here’s where we truly celebrate the bolstering of the count, the times when the process of visiting far outweighs any genuine reasons to like the parks involved. On a trip that went harder than ever before, there was one particular day with unrivalled intensity. We visited six different establishments in the space of around 15 hours (and over a height differential of 2000m) and in the process set a personal best for riding the most new rollercoasters in a day – one that’s infinitely more satisfying than being achieved in a single large park. The record could of course be broken again in a much more pedestrian fashion, if I ever even make it to Cedar Point that is – let’s see what 2022 brings to the table.
This year was supposed to be the end of the world if I recall correctly. Feels like we’re a lot closer to that now than we were back in 2012 but, more importantly, what was going on the coaster world at the time? Great things by the looks of it.
#10 Manta – Sea World San Diego, USA
Mack had the genius idea of taking their revolutionary launch coaster model to the next level by introducing it to the concept of multiple launches. Sadly it resulted in a rather jarring transition in which the train slows down rather than ‘hitting the launch running’, a shortcoming which future projects managed to put to shame even more strongly. Outside of that moment, it’s a perfect blend of a family thrill package with a lot to offer.
#9 Wild Eagle – Dollywood, USA
Following on from the more scary theming seen during the debut of B&Ms wing coaster in 2011, it was time to see what other parks could do with the concept. Dollywood decided to put some sweet-looking eagle shaped trains in a more eye-pleasing environment and accompany it with a fitting theme song. I love the use of landscape on this one and even without any theming of particular note it manages to do the ride type justice by creating many near-miss moments with it’s own support structure.
#8 Swarm – Thorpe Park, UK
Thorpe Park on the other hand said we’ll have the exact same alien trains and try to use them in an even more desolate landscape. This narrative worked rather well with the impending Mayan calendar apocalypse and the park did a memorable job with lore-building during the construction phase, which is perhaps even why I still associate it so strongly with 2012 to this day. It wasn’t quite the remarkable coaster we hoped for at our home park, but it’s only grown over time and offered plenty of memorable experiences along the way.
#7 Shambhala – PortAventura, Spain
Europe’s second B&M hyper after 10 long years is one of the most visually stunning pieces of coaster hardware around. The sluggish nature of the ridiculously long trains with their stadium seating appear to hold it back from delivering the types of sensations I tend to prefer from my 250ft coasters, but I can’t deny that Shambhala is a masterpiece in its own way.
#6 Verbolten – Busch Gardens Williamsburg, USA
Multiple launches, a vertical drop track and a fun storyline make this the standout attraction at Busch Gardens Williamsburg for me, even amongst a very well stacked lineup of rollercoasters. I particularly adore the little details, homages to the ride that formerly stood in the same spot and the fact that it has multiple indoor sequences make it a blast to ride over and over again.
#5 Wodan – Europa Park, Germany
Aside from some lesser-known quantities amongst their terrain-huggingmonsters, Wodan is GCI’s tallest project to date. And it shows, with this striking structure and highly memorable first drop experience that just plummets through the mess of timbur. It has some amazing queueline theming, an awesome soundtrack and really rounds off the Iceland area of the park perfectly.
#4 Dinoconda – China Dinosaur Park
After claiming the top three places in 2011, the boom in China over the last decade is showing no signs of slowing down. Dinoconda is the most recent of the rare breed that is the S&S 4D coaster and these are notorious for being one of the most extreme ride types ever created. I’m not sure my head was in the right place at the time of riding this one, which may well have been to do with the overwhelming effort of the visit itself. Looking back on Dinoconda now I have a massive amount of appreciation for it, but for whatever reason it just didn’t strike me at the time and I’ve only more recently discovered how insane these can truly be.
#3 Dauling Dragon – Happy Valley Wuhan, China
Wuhan was the fifth city in China to receive a Happy Valley park and opened its gates with this massively ambitious duelling wooden coaster from the Gravity Group. While Chinese park chains come up with all these eye-catching, bright ideas, there seems to be very little long term effort towards sustaining them so you’re unlikely to catch these in all their duelling glory. Luckily as a standalone wooden coaster, it’s world class, as we’ve come to expect from the manufacturer. It’s still a goal of mine to one day experience this with both sides operating however – I feel there could be more to give.
#2 Bullet Coaster – Happy Valley Shenzhen, China
Despite being the very first park in the chain, it took Happy Valley Shenzhen until 2012 to get a signature attraction that would stand out on a global stage. Bullet Coaster was the second layout of the newly rejuvenated S&S air launch coaster, following on from the revival in Beijing the previous year. It’s even more effective in the way that it delivers any number of powerful sensations throughout the layout, complementing that life-changing launch.
#1 Skyrush – Hersheypark, USA
Almost a clean sweep for China, but the States have an ace up their sleeve. There aren’t many rollercoasters in the world that can downright terrify a seasoned enthusiast, yet the unique blend of violent forces and minimalist restraints on Skyrush do exactly that. There may have been some sacrifices in comfort along the way and for that very reason we may never see anything exactly like this built again. That just makes it all the more special though and for me it’s an easy top ten in the world.
There has to be more out there though, surely.
Plenty more in the B&M catalogue for starters – I missed out on Firebird during its transition phase from stand-up to floorless coaster, though I think a better chance lies with Leviathan – their first coaster to top 300ft. The wing coaster sold very well in its second year for such a major piece of hardware, with X-Flight being a third unique creation. I’m struggling beyond their contributions however, perhaps lap-bar Eurofighter Iron Shark has an outside chance of making an impact but this field looks too strong to break.
Just as the quality of coasters was really picking up, this 50 years series ended up on a several month hiatus to make way for many, many trip reports. It was great to finally be able to write about some freshoverseasexperiences and it definitely made the best of a brief window of opportunity this year. Now as I sit here in December with the world locking down again, wondering whether I’ll ever ride a coaster built in the 51st consecutive year, let’s pick up where we left off and continue to look at the most exciting decade for the industry so far.
#10 Raptor – Gardaland, Italy
The most recent of B&Ms major ride type innovations is now 10 years old, leaving everyone to wonder what the esteemed manufacturer will bring to the table next. Raptor was the first of these wing coasters and simultaneously introduced the concept of pairing the hardware with near miss scenery elements to give them that extra edge. The use of terrain seems all backwards on this one, leaving the pacing to feel a bit off, but it felt like a solid first attempt at showcasing some potential.
#9 Twister –Gröna Lund, Sweden
It took some witchcraft to fit a wooden coaster with this much runtime into the space available here in Stockholm, but it seems the Gravity Group are always up to the task. Twister isn’t my go-to creation for what their miniature coasters do best, but they’ve never really set a foot wrong as far as I’ve experienced.
#8 Takabisha – Fuji-Q Highland
It was typical Fuji-Q to get something this intense and Gerstlauer were the ones who stepped up to the task, taking their Eurofighter model to new heights. Setting a new record for steepest drop in the world wasn’t enough, they also chucked in a punchy launch section and countless dizzying inversions that made this coaster one of a kind – until someone had to take that status away from it…
#7 Van Helsing’s Factory – Movie Park Germany
Family coasters have always been a strong point for Gerstlauer too, though there’s nothing particularly family friendly about the theme of this indoor masterpiece. With tight turns and special effects cranked up to the max, Van Helsing is one of those well sought after perfect combinations of hardware and theming.
#6 Krake – Heide Park, Germany
More horror theming now, this time with the premise of being swallowed whole by a Krake(n). The concept works really well for this smaller B&M dive coaster and though the subsequent sequence of elements from splash effect to airtime hill are teasingly short, they pack a punch. As does the soundtrack.
#5 Shock – MagicLand, Italy
And punch is what we’re all about from here on out. Seeing this as Maurer’s best coaster to date after 10 years makes me wish for them to get back in the game properly and stop messing around with silly projects. The market for mixed bag launched looping coasters has come a long way since then, but I think there’s still room for these X-cars amongst it, especially if they’re anything like Shock.
#4 Hair Raiser – Ocean Park, Hong Kong
Feels like I haven’t spoken much about Hair Raiser on here, and I should, because it’s awesome. As we enter a more modern era for B&M they tend to see more scrutiny for ‘playing it safe’, but there’s nothing safe about this one. With a location to die for, perched atop a mountain in the sea, Hair Raiser has a very different feel to its layout that really stands out. It was also, for whatever reason, stupidly rough when I rode it, completely uncharacteristic of the manufacturer, and that only added to the experience.
#3 Starry Sky Ripper- Joyland, China
In fact they were just going from strength to strength as far as the Asian market was concerned. Starry Sky Ripper was a ridiculous achievement, not least for containing a 540° twist and vertical loop, on a flying coaster. It’s these sorts of elements that make the ride type B&Ms finest for me just because they bring the concept of intensity to a whole new level.
#2 Extreme Rusher – Happy Valley Beijing, China
You can tell something big was going on in the Chinese coaster scene this year. Aside from a couple of early OCT and Chimelong hits, 2011 appears to be the year that things really kicked off for the country and it’s been manic ever since. I’m forever trying to play catch up with all the world class coasters they keep laying down for us. Extreme Rusher was a landmark return for the S&S air launch after ten long years of silence and it took the type to world beating status in a different way by actually doing something significant and thrilling with the layout outside of ‘we need to set records’.
#1 Wood Coaster – Knight Valley, China
Well what a year. We’re finishing on a personal top ten ride now, as China pushed the limits of another manufacturer to a new extreme, this time wooden warriors GCI. A ride like this shouldn’t be able to exist in such an environment and yet it does, although it’s notably hard to actually catch it operating. Most importantly of all, they didn’t compromise one bit on the layout when making it happen and the end result is mind-blowingly spectacular.
Anything left in the 2011 pool for me?
Cheetah Hunt is the first to jump out, particularly as we’ve unusually not seen anything from Intamin here today. Their next step in the multi-launch revolution has always fascinated me. Speaking of revolutions, this was of course the debut year of hot topic RMC. New Texas Giant paved the way for the manufacturer to take the coasting world by storm and I’d love to see how it rides. Two more Gravity Group coasters excite me greatly of course, I already dropped a reference to Wooden Warrior above and should have ridden Zippin Pippin by now but… you know.
We’re done. These to-do lists are definitely getting shorter, a double-edged sword I feel.
The deeper I dive into this hobby, the more appealing the aspect of collecting certain categories becomes. What with all these ranking lists I throw around, it can feel much more satisfying to provide insight into the most definitive set possible, ones without the various gaps in experience that inevitably come with having not been absolutely everywhere (yet).
Some collections are obviously easier than others, which comes down to factors such as proximity, location and of course sheer numbers. There’s a fundamental sense of achievement in being able to say ‘I’ve done them all’ (gotta catch ’em all), though this is also laced with a more depressing undertone at the same time – there aren’t any more to have fun chasing down. Luckily a good majority of them will remain as moving goalposts, an endless source of entertainment to pursue and maintain in future.
The most recent collection I managed to complete was that of riding all the Gerstlauer Bobsleds to have ever been built. This particular achievement wasn’t planned out at all and was only noticed by chance, a passing thought during a road trip that happened to contain the last of the set. How many of these are left to try? RCDB says just Tiki Waka and you’re done. Well isn’t that something.
We’ve covered a couple ofother lists from German manufacturer Gerstlauer up to now, but what is this particular model all about? It was in fact the first ever rollercoaster they tried their hand at, back in 1998 when one of their nearby potential customers Erlebnispark Tripsdrill were looking to up their coaster game. As a park steeped in local folklore and the various histories of traditional workmanship, the queueline theme ended up looking at the construction and use of various sleds for the transportation of goods. The cars for the ride itself resemble such sleds, or sleighs, which in the modern era are something you’d only really expect to see around Christmas time.
This inaugural design appears to be how the coaster model took on its name, although it has led to some confusion amongst enthusiasts over the years. Bobsleds with a rather different design are of course featured in the Olympic winter games and there just so happens to be a coaster product that was once offered by both Intamin and Mack Rides back as far as the ’80s. Unlike those two, the Gerstlauer runs on traditional steel rails throughout the layout, mainly capitalising on the four-seater single cars to provide a ‘family-thrill’ experience packed with a combination of hairpin turns, twisted drops and airtime hills.
There was a time when I considered the majority of these as nothing more than a slight enhancement on the common Wild Mouse coaster, but having ridden a significant number of custom layouts, this year in particular, I have developed a new found appreciation for what they have to offer. Like most of the coaster world, if anything the designs are just getting better and better, what with over 20 years of refinement behind them now. So let’s take a look.
#14 Gold Rusher – Tatzmania Löffingen
The list begins with clones, of course. Much as I berate them, there’s actually nothing to stop a cloned layout being fantastic in it’s own right, but these particular ones (the 390/4 model) just don’t offer enough of the good stuff I’ve come to expect from the ride type. Gold Rusher in particular is an even more undecorated version of the under-decorated ride that follows it, complete with out-of-place tyre-driven section next to some wood, and so is about as copy and paste as you can get.
#13 Green Hornet: High Speed Chase – Motiongate
And here’s the original. For the fantastic park that is Motiongate, Green Hornet is underwhelmingly themed for a ride based on a movie franchise. Looks aside, there’s something about the more compact layout design that doesn’t sell it well. It comes with lots more twisting and turning which all leans on the repetetive side and gives of an air of certain common fairground coasters. Given that there isn’t actually much separating a lot of these, the single bunny hop just can’t compete with those that have multiple.
#12 Vilda Musen – Gröna Lund
Aside from the wonderful aspect of interaction that’s inherent with a rollercoaster at Gröna Lund I just don’t remember Vilda Musen riding that well. The layout is certainly inventive and unique, but it simply can’t do much with it’s height differential and relies a lot on Wild Mouse style laterals and sharp transitions. Which fits the name perfectly I suppose.
#11 Tiki-Waka – Walibi Belgium
I took the same sort of impression away from Tiki-Waka once I could actually tell what was going on amidst the rainstorm. It looks fantastic for starters, though with so much track located directly above pathway it’s a little meandering and lacks a bit of dynamic range even though it tries to be far more inventive than earlier examples with wacky track shaping and the like.
#10 Cobra – Paultons Park
Straight back into the highly similar designs, Cobra is quite formulaic but rather enjoyable for it. Twisty section. Lateral section. Twisty section. Airtime section. Twisty Section. You know where you stand with it – in a field.
#9 Thor’s Hammer – Djurs Sommerland
Essentially the same ride as the above, just with more accentuated hills and drops (plus a bonus helix) at the end, along with a nicer Norse vibe and the partial setting over water.
#8 G’sengte Sau – Erlebnispark Tripsdrill
And the original is the same as that, except much more nicely themed again, integrated deeper into the landscape, efficiently operated and has a hilarious German question on a sign that appears out of nowhere, mid castle.
#7 Aqua Wind – Lagunasia
Though suspiciously reminiscent of the 390/4, the 380/4 came many years beforehand and has that certain spark that was missing on the later attempts. Again the interaction with theming and setting help things along nicely, but overall it had more vigour and purpose for whatever reason.
#6 Drachenritt – Belantis
Though the almighty RCDB lists it as fully custom, as far as I can tell and recall this is a mirror image of the original (or the 480/4), with some slight tweaks to profiling here and there. The last drop under the bridge there is stretched out for instance, to go with yet more genius interaction with the surroundings. Once again I specifically remember this one riding just that bit harder and faster on the day we happened to experience it and sometimes that’s all you get to judge it from.
#5 Speed Rockets – Jardin d’Acclimatation
I rode all of this top 5 within the space of a few weeks on our most recent roadtrip through Europe and though they contain the most variety amongst everything we’ve seen so far, they’re also the hardest to separate in terms of enjoyment. Aside from having completed the set, the fact that they were all a cut above the rest was the inspiration for spotlighting them in a list like this in the first place. In trying new things with quirky designs, there’s a much greater range of forces to be found and that’s something I’m all about when it comes to ride layouts. Speed Rockets does that perfectly with strange double downs, whippy overbanked turns and a twisted approach to those bunny hills.
#4 Rattenmühle – Familypark
There’s charm by the bucketload to be found here with Rattenmühle, we’d bigged it up amongst ourselves for years (based on name alone) and it didn’t disappoint. The car design alone is worthy of the top half, yet there’s a station full of mischievous rats and a mischievous layout to match it. Even little details like the pre-lift drop and the slightly odd top hat-style element show us again that there’s so much more to be done than just helices.
#3 Gesengte Sau – Wiener Prater
While leaning back on the much more traditional Wild Mouse approach again in terms of fairgroundness and compact-icity, the modern Gesengte Sau is vertically huge in comparison to all the other layouts and finally makes proper use of that extra height differential with some rather cool bigger drops. With more block sections than ever (ones that it just happened to be ploughing straight through when we rode it, to the point of causing the ride system safely shut down on more than one occasion), there’s plenty of ride length to be had to and it’s all rather above average from start to finish. Which means I loved it and Austria has a strong Gerstlauer Bobsled game.
#2 Heiße Fahrt – Wild- und Freizeitpark Klotten/Cochem
I have a confession to make regarding this ride, one that I never mustered the courage to bring up in the recent trip report about it. I lost my hat on it. It feels like such an embarassing rookie error that should never have been made by someone who has travelled the world riding four figures of this type of thing and I am rather traumatised by the mere thought of the whole ordeal. All I can put it down to is how unexpectedly amazing Heiße Fahrt was, a disaster that’s testament to the coaster’s power. In believing I was fully prepared for whatever it could throw at me, the fact that does absolutely everything that’s great about the rides above, but better, caught me off guard. I was so distracted by how much I enjoyed it that I forgot about the simple things like worldly posessions jammed between my knees.
#1 Van Helsing’s Factory – Movie Park Germany
If we’ve learnt anything from this list it’s how well the ride type lends itself to theming and integration with the surroundings. Small punchy layouts with compact manouevers fit perfectly around any feature you want, unlike those big hulking hyper coasters. And so the standout of this particular category took it all a stage further and constructed the ride entirely indoors. Themed to the vampire hunting film franchise, this building is densely packed with scary setpieces and moments of interaction that simply bring the overall experience to another level. With all the visual spectacle going on, it puts the hardware to fantastic use by means of hidden surprises in those violent drops and turns and the end result is a quality themed attraction of the highest order.
2018, Southport. The Pinfari looper wasn’t ready first thing because of ‘health and safety stuff’ and ‘the rain’. We camped it out far longer than necessary to eventually be told “Got problems with the brakes, probably won’t open today.”
Let’s give that another go then.
Southport Pleasureland
Fast forward 3 years and exactly the same thing happened. This time the park is paid entry rather than per ride, so it stings just that little bit more.
Luckily they have added one other cred in the meantime, one of these littler Pinfari things that used to live in Scotland – seems they’re all gradually defecting.
Not sure why it’s called #1 The Rocket, I guess because just plain old Roller Coaster was already taken. The station had an interesting feature in the form of some discarded seatbelts lying on the platform. Some seats had them, some didn’t, the restraint is hilariously awkward (but at least not over the shoulder) and off we go. It isn’t the first of these I’ve ridden this year that’s surprisingly smooth for what it is. How are they managing it?
With no signs of life from the looper, the only other thing to get some money’s worth from was the Ghost Train. Being Halloween season and all that, it was rather popular and attracting a sizeable queue. The ride host was having a great time entertaining guests with a fake bloodied hand, throwing babies into the crowd and generally being a bit of a legend. Inside the ride itself there were also a couple of roaming scare actors, which I wasn’t expecting, so that managed to be quite effective in getting to us. Makes me think it’s something that this type of low end dark ride could do with on the regular, to make it stand out a bit.
As the rain set in and the train for the spiting coaster wasn’t even parked in the station, with no one around, it was time to give up on it yet again. Although some staff claimed ‘it may open later’, something which we’ve heard far too many times, they had already cancelled their fireworks and late opening hours so it clearly wasn’t going to be worth sticking around, particularly when someone was waiting for us at another park. Stupid Southport.
Gullivers Warrington
In better news we had once again achieved some success thanks to our new best friend at Gulliver’s Milton Keynes. He put us in touch with the relevant people at the Warrington establishment who were happy to receive us for the afternoon and escort us to the coasters.
Upon arrival, our contact had gone AWOL, but the admissions staff appeared to have been briefed on what was happening and so yet again, we ended up with free roam of the place.
First port of call was a somewhat momentous achievement. #2 Antelope was that all-elusive final wooden coaster to complete the UK set for me, in fact I’d have every operating woodie in Europe now were it not for a certain spite over in Madrid.
The layout looked quite good for what it was, though somehow it manages to ride hilariously poorly for the size. The first drop was punctuated with a highly vigorous to-and-fro pumping motion as soon as the train gathered any speed, shaking us all about in a purely comical, yet not painful fashion. The first turnaround was taken at incredibly slow speeds, crawling around like an overly exaggerated version of my regular playful mocking of Balder.
This cycle continued throughout the rest of the ride. Gain speed, shake violently, slow to a crawl, including during such highlights as the double up, the double down and the bonus straight at the end. Terrible ride, but it made us laugh a lot and was a ton of fun for it.
With the park having sold on numerous coasters over the years (an astonishing 4 of which I’ve managed to since pick up in their newer homes), the only other one required here was the well named #3 Wriggler. Took a while trying to find it, eventually doing so and racking up a couple of proud laps on yet another Wacky Worm for the season.
Time to check out the dark ride selection. Sadly the Gilly Princess Ride was out of action. Doesn’t look like a gamechanger, but would have been nice to experience it for research purposes.
Temple Raider was going strong at least, though we sadly narrowly missed out on their Halloween overlay timeslot, with many costumed scare actors pouring out of the ride whilst we stood in the queue.
Which resulted in a rather humble affair, it could have done with a few scares. The ride had guns at some point though they appear to have been removed and you can still spot the targets as you travel around some generic ‘temple raiding’ type scenery. Nothing special, but rounded off the visit nicely.
And so ends the day on a not too unhealthy +3. Not the greatest of successes but I’ll take what I can get at this point and this time of year.
Poor Walibi Belgium. They’ve had a rough year to coincide with the opening of their brand new headline coaster. I really admire them for all the hard work and effort that went into getting the place up and running again before the end of the season, after seeing just some of the extent of the flood damage, and thought it was only right to visit and show our support.
And yet day 2 of their grand re-opening weekend – rain like you wouldn’t believe it. The final few minutes of the motorway drive were particularly hairy when it came to visibility, with water hammering in on all sides. Not the best of omens when heading to a park that’s only just been crippled by this type of weather.
Day 2 – Walibi Belgium
As we pulled into the car park, there were only about 10 others in total. We were vaguely directed towards a space, though ended up picking the one wrong spot in a sea of emptiness. Top tip – don’t park next to a tree, they like to keep them clear for emergency access, though they might not tell you that until you’ve already stopped and got out.
The moment I had stepped out of the car, though the actual rain had subsided just a little, one of my shoes was instantly filled with water. Bracing ourselves against the weather with whatever resources necessary, we headed towards the entrance. This is either going to go very wrong, or be amazing.
Expecting the masses, a large series of cattlepens had been set up as the only means of access to the ticket desks that morning and, though it ended up being entirely unnecessary given the current situation, they were unavoidable. And so our day began with several pointless minutes zigzagging back and forth through endless puddles, getting soaked to the bone and already unable to see.
Once inside the park we headed straight towards the back, though only by internal compass. Rocking my raincoat hood down low, along with a medical mask and glasses combo, all I could do was stare at the blurred floor directly two feet in front of me and I didn’t actually manage to lay eyes on any rides at all until we reached the new (to me) area.
Kondaa was showing no signs of life at this stage and had two staff members standing ominously at the entrance, but Tiki-Waka was drowning a couple more staff members with some test laps.
Though it was yet another Belgian Gerstlauer I had managed to suppress, it actually became a momentous occasion. By riding #1 Tiki-Waka I had now completed the entire set of their Bobsled coasters worldwide, all 14 of the beasts.
Sadly this one broke the tradition of ‘every time I ride one of these I keep thinking it’s the best one yet.’ While it looks fantastic (once I could actually see it) and has many more of those quirky track profiling moments, there’s a bit less of an overall punch here than I had grown accustomed to, even while not being able to see what was coming next, but at least it’s unique yet again. Probably also took the crown of best coaster in the park for three years, without too much effort.
More good news, #2 Kondaa was now also testing.
I’d bigged this modern Intamin Mega up in my head for a good while now, though I didn’t know the ins and outs. The theme was all brand new to me and the ride joins the ever-growing list of mythical creatures that find themselves decorating an Intamin train. In this case, Kondaa is a big snake thing with arms, who has a bit of a clash with the local humans. Maybe they’re building on his habitat, maybe he’s just being predatory, there’s an excellent mural on the outside far wall of the station building that depicts a bit of a battle scene between the two. Some men on their knees, head in hands, doomed (will that be me shortly?), while two cheeky bastards abandon the cause run off with one of his eggs. I’m already loving the aesthetic. The station has a cramped, jungle feel to it, with great accompanying audio. Took a few listens to work it out, but the tribal chanting that echoes throughout is actually repeating the word Kond – Aa in two disctinct syllables. Maybe they’re trying to appease him, maybe they’re building themselves up for the fight. Yet more paintings on the wall depict men literally riding the creature’s back by means of the spears they’ve stabbed into him in combat. Guess that’s the experience we’re going for.
What with all the external sensations of the weather and my temporary blindness pressing in on me, I really had the time to process that we were actually riding Kondaa until part way up the excitingly fast chain lift. Suddenly we were thrust into a big, vertical twisted drop and, by means of the train alone, it’s already better than GeForce.
The first large hill is an interesting one. It’s not your standard massive ejector experience you might expect from Intamin, instead I feel like it’s more what I always wanted B&M hypers to be/do. There’s a combination of a gentle lift out of the seat and a more intense ejection at different points, that can flip depending on where you sit, and I like that, it’s not just a tease, it still has payoff.
The wacky outerbanked big hill is pretty special if you’re feeling a bit free and easy in those comfy seats. Yet more strange, falling out of the train sideways sensations are coming into play, though nothing in the realms of their wing coasters. It was also often a fun moment later on in the day for the views of Calamity Mine’s second half. Though it took five laps before I even managed to spot it, many times after that the little mine train would pop out of it’s tunnel and say hello to Kondaa in a cute moment of interaction.
The non-inverting cobra roll is a bit of a non-event in the grand scheme of things and I’m tempted to say it should have just actually inverted. There might then have been a bit more whip in the transitions, perhaps like a double version of the dive loop on Hyperion. Instead it doesn’t really deliver much except a very strange creaking noise from the train and I’m left feeling like it was an element created for the sake of the name. We want to build the world’s first ‘one of those’ and see what happens.
This is turning into one of those reviews where I keep name-dropping other relevant coasters, so I may as well keep going. The exit of that leads into the first of the speed hills, rather reminiscent of the highlight moments of Coaster through the Clouds, combining that momentum with some headchopping (albeit a little late) to really send you flying for a moment, though perhaps not quite as powerfully as I would have hoped.
At the risk of continuing to sound a bit negative (I love this thing, but nitpicking is what I do), Intamin appear to have failed to break the tradition of having a meandering couple of corners in the middle of their mega coasters. I desperately wanted this creation to cast away the shackles of it’s oppressive forebearers, yet it still appears to follow that age old underlying formula. The turns are at least low-down, fast and far less jarring than the competition in their impact on the layout, but without a key highlight like a snappy i305 transition or something it still feels sub-optimal. Also, worryingly, this part contains a sideways banked hill that rode exactly like the one on Abyssus – pure visual, all style and no substance, didn’t feel a thing on it.
Good stuff returns in the form of a second speed hill, and then a weird combination of drawn out twisty hill into wonky double down on a corner that I don’t have a name for. This leads into another decent airtime moment, some more low down twisty and then the hilarious climax of little flat hills that are just silly fun. This is the type of creative stuff I can get more behind and adds a certain wild flavour to the ride that is more often than not lacking on Intamin’s clinical airtime machines. A strong start and a strong finish, it all feels so familiar.
And that’s the quandary for me. It both is and it isn’t like their past creations I’ve regularly bemoaned for being too ‘obvious’. It draws on their beats and yet delivers them all differently. There’s more spice and more flavour to Kondaa, it has an out of control feeling at times, but it never truly kicks your ass like you might have expected from the manufacturer. While these days I would tend to be drawn towards coasters that take everything to an extreme, I can also just be appeased by a good, solid, fun layout. And it is that, for one of these. World class yes, world beater no.
They do have other stuff here of course. It had been far too long since I was acquainted with Challenge of Tutankhamon, so much so that it had begun to fade in my memory. Our previous visit was such a rush, what with fast track and SLCs to contend with, that it barely made an impact. Far from just another shooting dark ride, this is potentially the best of its kind in the world. It appears to have been well loved just recently, with many of the more technical effects working really well, much more so than I remember from before at least.
The ride provides a perfect balance between interaction and spectacle, something which I believe so many others miss the mark on. You feel compelled to both shoot at the targets, many of which are (for the sake of the story) active moving threats, and gaze in amazement at all the other scenery and magic (fire!), with neither disctracting from the other. Underneath all that is the drive to actually score well as a a team, not just for unrelated bragging rights, because achieving a certain amount will take you down a different route at the end of the ride, to fight the big boss. More to see, more to do – get involved!
Why have one shooting dark ride when you can have two though? I was a little concerned for what Popcorn Revenge would be like, though admittedly knowing nothing about it. Turns out it’s also fabuous in its own right and the two are easily different enough to justify the co-existence.
These popcorn critters are out for mischief and need flavouring to calm them down, so the trackless ride vehicles pass between a central, circular hub to reach several different rooms that contain a screened scene for shooting. There are a lot of fun little details beyond your average screen based romp however, with each room being complimented by some degree of physical set, a chaotic little screen in the central room from which you can continuously rack up points while transitioning to each area and other, more hidden bonus ways to score points. Loved it.
Elsewhere on the dark ride front we gave Palais du Genie another shot. Again this was better than I remember, mainly in the music department. It had a solid, catchy tune playing throughout the main madhouse portion, something that all of these should have by default.
Time to mop up the last cred, #3 Fun Pilot, the Zierer Force 190 putting in all the hard work while the legendary Coccinelle is out of action.
It was rather amusing to contemplate what else in this park justifies a reride, the place used to be such a cred run and yet they’ve done so much to dramatically transform that status in such short time. Belgium’s getting serious. Why can’t we?
Settled on Calamity Mine for old time’s sake, though I’ve since ridden a hundred different iterations of the same throughout China. The OG version still has charm and is nicely decorated for it, though it is a little distracting to have Kondaa looming over it now.
Based on how dramatically the wooden coaster experience can change over time, thought we might as well give Loup Garou a lap as well. I took issue with the restraints previously and spent the duration surviving, rather than enjoying. Not sure exactly how, but they weren’t an issue in the slightest on this occasion, which then only helped to highlight that it just aint very special. A lot of mild mannered bouncing around that makes for some light entertainment, much like the Intamins of old.
All this was done between wanting to rack up some ridiculous number of laps on Kondaa simply because it was a walk on all day (thanks to the weather) and really, stupidly good. The aim was to better 16, which was my tied personal best between local boy Icon and the recent Ride to Happiness revelation. That became far too easy by the end of the day. See if you can beat 22.